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A jam submission

pebblrView game page

Zen stacking puzzle game
Submitted by peachyamanita — 2 days, 2 hours before the deadline
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pebblr's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#8623.6043.604
Overall#16373.4443.444
Creativity#21253.3963.396
Style#22773.3333.333

Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You build a stack of pebbles to scale a minimum height bar.

Development Time

48 hours

(Optional) Please credit all assets you've used
https://freesound.org/people/bolkmar/sounds/539177/

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Comments

Viewing comments 37 to 18 of 37 · Next page · Last page
Submitted(+1)

This was a super simple, elegant, fun little experience!  Really well executed and playful feeling.  The level progression felt fun and surprising. Awesome work! 

Submitted(+1)

My favourite part was to throw the rocks out of the window 10/10

Submitted(+1)

Nice simple concept, pretty good execution.

Pros: I really liked the sound and graphics, which were simple but effective at communicating the feel. Polish was pretty good. I felt this was a good length, short and sweet.

Cons: I felt that the lack of an option to rotate the pebbles was jarring. Especially since the pebbles could be permanently rotated as they fell if grabbed again, and there was no good way to reset them. I don't know why, but sometimes as I was dragging a pebble would just freeze in place and then get dropped, which was frustrating, possibly a problem with my computer lagging?

Developer

Thank you very much for playing and for the detailed feedback!

Submitted(+1)

this tension...! Very cool yet simple game. Have been trying to stack real stone recently while hiking and it felt pretty much the same. Nice work!

Submitted(+1)

Clever puzzle game about stacking rocks!
I really liked the almost zen experience, even if perhaps the difficulty scale a bit too quicker with the levels.

Submitted(+1)

Super cool zen game! I really like the idea, and the sound-effects give the pebbles a nice feeling of solidity. Very cool!

Submitted(+1)

Simple, simultaneously zen and nerve wracking lol. Also love it stylistically, super minimalist and works really well for the tone of the game! :)

Submitted(+1)

Clever interpretation of the theme and nice chill gameplay. Both our games have a tetris level! 

Submitted(+1)

Really nice, relaxing gameplay! Makes me wonder if a picture could form if you put together the rocks a certain way? But I suppose part of the charm is letting people find their own way to stack things. Great work!

Submitted(+1)

Pebblr is a real treat! The name is spot-on, and the sound effects are top-notch, adding a satisfying layer to the whole experience. The physics-based puzzle gameplay is tight and incredibly satisfying—stacking those pebbles just feels right.

Nailing level design in a short game jam is no easy feat, but here you pull it off by keeping the solutions open-ended. It really lets you get creative with your stacking. The Tetris-inspired level is a simple yet clever nod to classic games, and it put a big smile on my face. All in all, this is a well-crafted and enjoyable puzzle game. Great job!

Submitted(+1)

Love it! Harder than it looks ;) Physics is tight, sound effects are sooo satisfying, that was very enjoyable. Nice job! :)

Submitted(+1)

a simple and unique idea! rotating the rocks would be a good idea but i think current mechanic was intended. i also kinda like the way they could be bump when i place touch them with another rock. sometimes i would accidentally drop the rock while placing them so i think it might be good to be able to pick them up again!

Submitted(+1)

A very zen game, easy to lose track of time while playing! Nice job!

Submitted(+1)

I wonderful mix of tense and relaxing!

Submitted(+1)

this brought me back to my childhood when I went to small streams and built small rock piles with my dad

I loved how this concept fits the theme! it's both super relaxing and super stressful at the same time, just like in real life haha

If I were to give a single piece of feedback it would be that rotating pieces should probably be part of the controls. I'm partly against my own suggestiong here, since rotating by pushing your piece against others feels tactile and kind of rewarding, but there's also a bit of frustration involved in it. If this frustration is intended then perhaps it's not wrong, but I imagine there's enough frustration with getting the whole thing to stand to begin with so IDK xD

thanks for bringing back good memories and for such a simple yet well made entry!

Submitted(+1)

Love the sound effects of the rocks moving, solid gameplay too. I just ran into one issue where the structure was finished and unmoving but the level didn't end so I couldn't play the next levels. For a game jam, I would recommend not locking content by progression in case something outside the player's control happens like that. Good game though! 

Developer

Thanks for playing the game and for the helpful feedback!

Submitted(+1)

Love this game it was incredibly zen, great job! I think the only piece of feedback was that I kept trying to grab falling rocks and couldn't which could be a bit frustrating

Submitted(+1)

Very zen experience! 

Submitted(+1)

nice idea! Stacking the rocks was definitely harder than expect. Except for the Tetris rocks, those were a given :)

Submitted(+1)

This took a second, but after I got the hang of it (and realized I could grab the ones I accidentally knocked off) I was off to the races. Nice and clever physics puzzler! Thanks :D

Viewing comments 37 to 18 of 37 · Next page · Last page