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Right On Cue's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4465 | 2.673 | 3.333 |
Enjoyment | #4994 | 2.227 | 2.778 |
Overall | #5496 | 2.227 | 2.778 |
Style | #6458 | 1.782 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The entire game is about growing larger. Also, the sound effect for picking up an object is roughly in the same scale as the background music. Thrilling.
Development Time
96 hours
(Optional) Please credit all assets you've used
Full credits inside the game.
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Comments
Pretty nice self-balancing game. Got to ~100, but then was too big and hit a red ball. The sfx and music fit very well. Good job!
Great game! The controls are unique and with the scaling mechanics create a challenging gameplay. I like the satisfying sounds and relaxing music. Well done!
nice concept, reminds me a bit of Osmos.
really interesting physics. this needs a lot of planning to get rid of the right red balls.
the ball should start with a 1.00 instead of 0.00, right?
also works well with wine under linux.
The concept is very simple, but deceptively hard to master! Genuinely had fun trying to plan which ball to take next. Also, I love the music!
Agar.io but slippy lol
Good job, nice game :)