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poryphyr73

19
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A member registered Apr 13, 2021 · View creator page →

Creator of

Recent community posts

Thank you!! I will revive him at once!

I love the game so much but there is a strange glitch that makes it unbeatable. I played through at first without knowing about the "don't give the camel the flower" bug and lost because the tax got too high while I kept trying to bloom the flower. Now every time I buy the Loopenia, immediately after leaving the market I cannot interact with my inventory to eat, move coins, etc. so I am frozen and cannot progress past purchasing the flower. I was really determined to beat it :(

Dude, this game sucks so bad, why would you even submit this to the jam


Btw, review this game I worked on if you have the chance:

https://bruno-rubim.itch.io/ultimate-combat

Big fan of the mechanics you used, but I would have liked to see some more complicated puzzles. I liked how you combined the platforming and puzzling mechanics together, just wanted to see more puzzling than platforming I guess. Good job all around!

Loved this game! Super polished and enjoyable. We really struggled with a way to properly interpret the theme, but I love how well you did it and how you used the window mechanic. Great job.

Game was a little rough to look at and repetitive and easy to cheese but I really did like the direction you went. I had a good time with it!

Looks great, feels great, I just have a bit of trouble with the UI and the gameplay. No real complaints though, great job!!

I thought the movement really could use some work. It was consistently infuriating. The art was nice but felt a little muddy, I had a hard time focusing. I love the idea and bones of the game though!

Buffered jump for sure could have been in there, I didn't want it at the time but I see how useful it could have been now. The game does have coyote time, but it was only set to about 0.1 seconds upon build. I appreciate the review, the game would have benefitted from playtesters like yourself!

I just came back to this game after reviewing it yesterday. I am in love.

Everyone check the comments on the jam submission page. There was an issue...

There was an issue with one of my chrome extensions apparently... Anyway, due to a download conflict, the "game" was never submitted properly. I have not done any extra work since the submission, but mods can feel free to take this down if it violates the regulations. Just going to post a Google Drive link here. It will not be modified at all.

Fantastic game. Very Warioware meets Undertale. I know I should be judging other games, but I can't stop.

Absolutely love this game. I know you only had 48 hours, but if you ever had the chance to add in more levels, more input options, more rhythm patterns, etc. I would totally buy that game at full indie price. One of the best rhythm games in progress that I've ever seen.

All around really cool game. I wish it was a little easier to break the balls though, having to climb a scyscraper seems a little dramatic lol :)

Solid game!! I loved the concept. Great difficulty, I had to think through by level 5.

Pretty cool concept! I felt the gameplay loop was a little tight though. Nice job!

I thought the game was solid for the time that you had. Leaving notes in the review.