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Nyacu

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A member registered Dec 09, 2016 · View creator page →

Creator of

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Don't worry! It can be frustrating at times, but there is no need to account for the travel time! Could you put an example on where you are having trouble? Cheers!

You know what they say, better late than never! We're actually planning on adding a few things to the game these next weeks in order to make the experience less harsher. Thank you for playing! Glad you liked it. :^)

Yup! The difficulty curve it's too steep and the absence of a tutorial makes it all even worse. Something to improve in the future! Thank you for playing!

Don't worry, it happens to the best of us. I'm sure they'll be fine. ;^)
Thank you for playing!

Wow, thank you very much for your kind words! We're glad that you enjoyed playing our lil' game. Hope to see ya in future jams! :^)

Thank you very much! Glad you liked it! :^)

That was fun! Launching yourself across the room and dunking the flies into the web was really satisfying. Well done!

Nice game! Thank God there were no moving platforms, that would've driven me nuts!

Nice idea! And great sound design too. It controls really well and it's fun to move around underwater, but I would've liked some sort of indication when I got too far away from the buoy on the surface aswell. But overall, great job!

Thank you!! :^)

Great game, really fun! Moving around and dodging everything is very enjoyable, it responds to your inputs really well. What I really missed is some billiard-like physics, but other than that it was nearly perfect! Oh, and I also loved that you combined all the themes from the old jams, well done!

That's a very good point yes. We should've made the cursor stick to the tip of the plug once you grab it, that's more intuitive and it makes far more sense to be honest hahaha! We'll probably change that eventually. Thank you! :^)

Thank you so much! Yes, the score system was kinda rushed at the end and it didn't really turn out how we wanted, but it's something! And yeah, we would love to do a fully fledged out project inspired by Papers Please. We actually have a game here that we made for another jam called PinPoint that is heavily inspired by it! Glad you liked it!

Yeah, we scratched the idea of making it too historically accurate almost at the beginning. We wanted to add the switches and even options to tell people the lines they were trying to call weren't available, etcetera. We might expand on it in the future!

Thanks for playing! :^)

Agreed, and it's something we were aware of! We would've loved to divide the game into levels and start with fewer jacks and plugs and escalate from that, but we had to stick with this for now. Thank you!

Thanks! Glad you liked it. The game's current difficult is what we're least proud of right now hahah. We might work on that in the future!

Thank you! It can become pretty hectic pretty fast even if you know what you're doing. We would've liked a smoother difficulty curve but hey, for now, let's consider it a challenge. >:^)

Thank you! It is indeed a lot of information thrown at ya right at the start. It's something we would've liked to work on more, but glad you liked it!

Thanks! It can be pretty confusing at first yeah, we would have liked adding some sort of tutorial or a "chill mode" but we didn't have much time left. And if this is how being a phone operator was like, I don't think anyone could've gone more than 5 minutes straight without losing their mind haha! We just went a little bit crazy with the calls' timings, oops. :^P

Thank you! And yeah, we wanted to implement the option of clicking on the ID, Name or Address and sort them accordingly, but we didn't have time for it. Maybe in the future!

Thank you so much! Glad you found the sounds enjoyable, I felt like they weren't too good, but this is reassuring! :^)

Cool video, thanks!

Hi! Send us an e-mail to nyacugames@gmail.com saying exactly what you need and we will try to provide it to you. :^)