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A jam submission

EndlessScaleView game page

Submitted by Itchy31 — 1 hour, 28 minutes before the deadline
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EndlessScale's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#11963.4663.466
Overall#27413.0983.098
Creativity#34093.0003.000
Style#36972.8302.830

Ranked from 88 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You build up the cards of your Deck by combinating them together

Development Time

96 hours

(Optional) Please credit all assets you've used
described in the itch io page (Freesounds / Kenneys and an Ovani Pack buyed but ok for Commercial / others)

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Comments

Viewing comments 35 to 16 of 55 · Next page · Previous page · First page · Last page
Submitted(+1)

cute game, i do like me some card game... some polish would do this game wonders (๑ᵔ⤙ᵔ๑)

Developer(+1)

Thx for the words! 

YEs running out of time (I made the "polish"/animation and balancing maybe 2/3h before the end ^^"

Submitted(+1)

A really well thought out game - especially for the time. I'm a casual fan of deckbuilders, but I think you did an awesome job. Definitely some scope here if you ever wanted to go further.

Developer

thanks for the words !

Yes I Think its the plan, try to go sharper and the concept and test it out

Submitted (1 edit) (+1)

as a 1000+ hours slay the spire player, i can say i like this game, it has a lot of potential! some small improvments could be made (for example not having to select yourself when you're using a shield card) but for the time you had, i can't say anything else than GG!

looks like thorns only gives retaliating damage to enemies but don't shield you right?

i got to round 11, so cloooooose haha

Developer

Tanks for the words it means aLOT to me !

I'm planning to extend and sharp the concept to maybe try it on my first comercial game

(tested it here cause it matched somehow the theme ^^)

And yes the idea of Thorn is to cancel the shield but add damages in return !

GG on the lvl 11 thoo, I've made the "balancing" at the last time (if we cn call it balance lol, on my few runs of tests, I only managed to go to lvl 9 lol)

Submitted(+1)

the strategy i found was taking some damage at the beginning so i can make powerful vampire cards, and then getting all my health back while smashing ennemies. i tried some rounds with thorns but i'm not a big fan of it.

oh and also, i don't know if it's supposed to do this, but almost all of the times i had to chose between cards (before a new round) i had the choice between 3x the same card so la question elle est vite répondue 

Developer (1 edit) (+1)

Haha yes Vampirism is the Meta right now ;)

And yeah didn"t had enougth time to fix the 3 same card issue (same I wanted to add Vamp / Thorn on choises too with lower stats in between battle but hell time is runing so fast ... )

Submitted(+1)

I've spent like an hour playing it, it's amazing! The balance is really good, All the mechanics, the sounds, the art everything is great. Really good job!

Developer

Ho wow, thank s a lot for your time , Loved that you enjoyed it !

In fact Ive made blaancing at the 1h our end of the Jam, so I think its a bit too chalanging for most of people  (I've tested 2 times befor pushing, and didn't reach the end xD)

Good job on ending it thoo !!

Submitted(+1)

Yesss, I couldn't go past the fifth wave even in like 10 attempts, but it was this "good" type of challenging anyway. Tbh, I'd buy it if it was a full game

Submitted(+1)

Really nice idea for the theme and fun game good job!

Submitted(+1)

Super cool ! Incroyable le taff dessus, le polish ! L'idée fonctionne bien

Tout est trop bien :D <3

Developer

haaa merciiii !

LE votre est ouuf, j'y suis resté 20 minutes pour custom toute ma petite ville  !

Submitted(+1)

Super cool game! The concept works well and it’s easy to pickup. I can definitely see more polish and a bit of complexity added to turn it into something commercially viable :) Congrats for your entry

Developer (1 edit) (+1)

haaa glad you enjoyed, 

Thx for the feedback, its the goal to push it further  to go on steam (with the mentality of Doot, cut the scope and concept to its sharper, and make it in less time ^^)

Thx for the feedback, and your support/time in stream !

Submitted(+1)

I love the artstyle, it's so cute! Knocked it out of the park for 20 hours!

Submitted(+1)

Really nice idea to have a draft phase before the game start ( first I made random choose, then I learn ahah )

Developer(+1)

Glad you liked it !

Missing my old time where playing Magic with friends, paying a bunch of booster and drafting, never find the feeeling in another deck game so I've tried to put my hand on it (still to improve to match the startegic part where you don't let some card s to others thoo)

Thx for palying !

Submitted(+1)

I hear you ! I feel the same it was really a good time, im also thinking about making a card game, first idea for this jam was one but the idea didnt fit well with the time left so we take another idea ( maybe in another jam who knows ) 

( I'm remembering the feeling of opening a booster to see what card are insides :') )

Submitted(+1)

Draft phase was cool

Submitted(+1)

The gameplay was real awesome. I loved that there was a whole draft phase before the round started. 

Developer

Glad you liked it !

 was missing my Draft's with friends on MTG a lot, didn't manage to find it in other games, 

so tried to reproduce it (but its hard on a solo game and in a game jam ^^)

Thanks for the works and for playing !

Submitted(+1)

As someone who plays a lot of MTG(arena), that was one of the first potential influences my mind went to. 

Submitted(+1)

A really fun little game!

Submitted(+1)

I like the idea of the game and also the drafting your deck. It would be nice if the game keeps track of the cards you have already selected, so I do not have to remember. Also I realised I did not get enough attack cards so it took a while for me to defeat the enemies. Really neat and creative to be able to give the shield and hp to the enemy. Nice work!

Submitted(+2)

Really like the gameplay in this one. Would love to see a system for removing/upgrading/buying cards, as well as being given thorns and vampiric cards as options in between rounds/when building your deck. All around a fun experience. Great job!

Submitted(+1)

I definitely loved the animations of the player and the cards. I would have like to have at least some of the scaled stats remain after the rounds end, it felt like I could not "scale" quick enough around turn 5-6 when I played it to keep up with the enemies I was faced with. Also, the cards seemed to be mostly empty, maybe you could have had the stats as the actual card contents if you didn't have any images or other info in the center? It felt weirdly blank. But I still really liked this game! It's interesting and I played it multiple times.

Developer (1 edit) (+1)

Thanks for the words ! it means a lot

I didn't had the time to find a way to balance the game well, the suppression of boost  was the only way  Ifound to maange the balancing (if you farm the merging on the first fight you have an isane card  and beat the game easily !)

I will try to push the concept further it was fun, a bit repeatiting so I will try to rework the battle  and find more stats / combinaisons

Submitted(+1)

Fun to play arround. I liked the idea that you combine the cards and during a round you get stronger. That felt great. Nice game :)

Submitted(+1)

Super interesting concept. Seems like you could take it in a few different directions and I think you should keep exploring this.

Submitted(+1)

Very nice game! It took a couple tries to understand the strategy a bit better, but once you get it it's really enjoyable! This could become super interesting with some more effects and combinations!

Submitted(+1)

This is great! Would love to see this developed a bit further with more combinations! 

Submitted(+1)

I can see how the deck can scale pretty well, It's got a pretty fun gameplay loop. I found the music got quite repetitive quite quickly, but it didn't detract too much from the fun! c:

Viewing comments 35 to 16 of 55 · Next page · Previous page · First page · Last page