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Bloban's Adventure's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #2792 | 3.140 | 3.140 |
| Enjoyment | #3347 | 2.754 | 2.754 |
| Overall | #3450 | 2.901 | 2.901 |
| Creativity | #4073 | 2.807 | 2.807 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game revolves a main character who can change their scale to navigate the levels
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits, all assets made by team for this gamejam
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Comments
Nice game. Unfortunately the j,k,l input is often out of order on my side. So it took a lot of restarts to get through. The given topic is perfectly realized.
Pretty cool game, except a bit too difficult. Not being able to see anything while being small is hard, especially with limited resizes. And a maybe this one is just me, but jump on space is quite unresponsive (borderline frustrating), as it takes some time to press on a mechanical keybard. :)
this is going to sound a bit harsh, but this game is just mediocre—the "platformer with a rescalable character" has been done countless times, and there's not much that makes this stand out. the platforming is clumsy and crude, lacking the usual features that encultured players are wont to play with, and there's no saving grace in the form of interesting puzzles or beautiful art. the lack of sound-effects and the disorienting field-of-view doesn't help either. nonetheless, finishing a game at all is an impressive feat that you all ought to be proud of, even if I couldn't quite enjoy this one.
I hate this game, but it is actually made pretty well, i am just so bad, did not get past level3 since it annoyed me after the 10 ty, well done !
Interesting idea, but changing size with j,k,l ... is pretty strange
Cute idea, and a nice puzzle concept! I liked the limited number of changes, because it made me save my changes and risk being eaten to make sure I could have more freedom later in a level. Well done!
This game was really nice, the concept is cool for a puzzle game!
I think the game would benefit from improving a little bit the platforming mechanics, specially implementing a coyote time or something to improve the jumps, there was a "hard" jump on level two where you couldn't see the other side, and was almost at the limit of the jump distance, but in general really good!
Cute game! The controls were a bit confusing for me, but I liked your style!
I beat it! You tricked me in that second level and I never trusted your directions onward haha. Really great concept, the keyboard layout (to me) feels great. Thumbs naturally rest on space and it's very comfortable. The art is so charming and the music is perfect. Would love to see more from this. You did such a good job in such a short time!
Nice idea, it was strange to control the size with J, K and L, because it is unfamiliar to have the right hand on the right side of the keyboard and not on my mouse. Maybe it would be better to use the mouse wheel. But I think with some more levels it would be a great game. :) I liked it.
I felt like maybe there was a few too many enemies, and a few spots where you could get passed a part you shouldn't be able to without solving a puzzle first. Great idea, good work!
Good ideas all around, only needs some juice and polish, but this IS a jam afteral.
Controls are a bit finicky, but platforming and changing was fun enough.
Not really sure why the enemies were specifically mice and rabbits and stuff, i feel like a more abstract enemy to go with blobans design would fit better, but i liked the animation nonetheless
I like the idea a lot, but it was a little awkward to control the size changes.
This is a cool game! I liked the art and the overall concept, but I agree with some of the other comments in that coyote time on the jumps would be nice.
Nice game!
Concept is interesting, I'm not sure how important the limited number of swaps are considering that this is mainly a puzzle game. Also I had a bug where I pushed a box onto me when small so I couldn't switch so I had to restart.
The concept is really cool! But it feels like the game doesn't utilize it enough.
The art in this game is really clean is super good. I like the gameplay mechanic of changing size to solve different puzzles. Some sound effects would be a cool add but you guys did really good with what you got done with the given time. I had a lot of fun playing your game.
Also would appreciate it if you rated our game jam submission also its called "Factory Frenzy"
very fun game! overall i had a lot of fun and thought the puzzle/platforming was super great, my only complaints are the rather simple artstyle and rather difficult platforming