struggle a bit trying to have sanity in the beginning to buy a upgrade in the beginning, was surprised but how quickly things can get out of hand on the first day. You can definitely feel the parenting loop that is going on here. Overall I think the concept is interesting but first day might be to rough, maybe have a progression of tasks as time goes on instead of having it happen all on the same day so they can get used to the tasks as they are introduced.
Dapper Rabbit Games
Creator of
Recent community posts
Interesting idea for the loop, at first I thought it was going to continue to loop the same day over and over again, but once more choices came up it got better with the writing helping lend to this repeating nature. Story wise it does it a good job of this depression and repeating cycle of days as time just pass I didn't get to a end but I think you pulled off the blending of time.
Quite hard from the second level, the time to decide things are quite unforgiving but through trial and error you can figure it out. I will say though it is frustrating when you miss a click by just a little bit and the whole run ruined but since the stages are usually short it doesn't take long to get back to the point you lost at. Simple graphics but the animation you have when the trains are probably the best part of the game quickly stood out to me when it happened, nice job there.
The octopus theme is inspired. I do really love the idea of looping guns, but in this case it didn't do much for the game. If you could set loadouts that had special effects, then it would be fantastic. At first I thought the movement was janky, but then I started thinking of it as dodging, and it felt a LOT better. Well done.
Love how the levels expand as you loop and the atmosphere of the game is great. Music does a great job on making you feel something wrong and the SFX of the typing as the man message you is good. I m a sucker for pixel are so the art look great as well. While I wish there was more to the environment the simplicity helps with what I think you are conveying.
The loop was interesting, a bit big for small monitors making it hard to see what your doing. Interesting gameplay and use of the other character to reach certain areas having to work in the loop. I might have missed it but when the boop moving it a bit hard to get on top of his head and I just fall or clip through him.
Interesting speed game, the loop was good. I will say my fps struggled a bit might have been my computer and while the speed boost was cool I think they made me too fast a few times I fell of the map. Maps might be to simple but they do the job well in letting me know what I see. Overall good job on this game for the jam.