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Dapper Rabbit Games

111
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A member registered May 15, 2019 · View creator page →

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Best game that I've played tonight.

That camera needs some serious work.

This is good, then it got BIGGER. So good.

This is surprisingly well designed. You should go for a zelda-like game.

Fun lil game. I saw the whale and thought "Im gonna go in there."

I like how you have to dynamically shange size depending on the circumstance.

Satisfying, but Id like the scale to make more changes. Like speed or something.

Quick and simple. Immediately addicted.

This was a nice relaxing break from the monotony of rating games. Thank you lol.

Pretty basic, but a pain to move boxes.

I love the models. Could use some more balancing, but all in all I liked it.

I like the art style.

The art style was cool

Scale connection is weak, but other than that this is a great almost hades clone. I can see this expand to full game.

Simple, and fun idea of scaling up the foodchain.

Love the art, music is great, got addicted immediately.

Cute and hectic. I got overwhelmed in a good way haha. Keep it up.

Cute and hectic. I got overwhelmed in a good way haha. Keep it up.

Start of the game was rough but I like the metroidvania aspect.

Love the art style.

Very nice, but I don't see how scale really applies. Other than that, I actually played it through which says something haha.

City builder, balance, and building a tower? Thats cool and ambitious. I liked it a lot.

Great idea combining scale with musical scale. Though, I couldn't figure out what to do after getting a crowd.

Trolley movement was really smooth.

Not sure how much scale applies, but other than that its great. Polished and clever.

Not sure how much scale applies, but other than that its great. Polished and clever.

Cool idea, but its hard to see what I am actually doing.

Creative and a cool idea, but it could use some more instruction.

Wow, this is great. I can see this be a full roguelite ala FTL.

Wow, this is great. I can see this be a full roguelite ala FTL.

This is tough, but satisfying if you get through it. Next flappy bird.

I made a game with this exact concept! I think you did it more fun lol.

I even spent like 4 hours getting the game as small as I could lol.  But, since they dropped support of HTML for ue5, I don't have much choice.

Cute, I'm sad I didn't think of a crab shell! Other than that, not too challenging.

Good ideas all around, only needs some juice and polish, but this IS a jam afteral.

This is near perfect. Only suggestion would be to add some indicator of what depth you are and how many you can go. 

This is near perfect. Only suggestion would be to add some indicator of what depth you are and how many you can go. 

The idea of a duckhunt style game where you build with the drops is great. Id like to see a version with a more active build system.

Fun little stanely parable-esque game. Moving blocks is always awkward, but I had a good time!

The screenshots look great, but I couldn't progress.