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A jam submission

Drag To ResizeView game page

A puzzle-platformer about resizing objects to reach the goal.
Submitted by Cake4Everyone, Nicolix, Schoggilolli, Kesuaheli — 1 hour, 20 minutes before the deadline
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Drag To Resize's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#44742.4003.667
Creativity#49882.5103.833
Overall#51212.3643.611
Style#54732.1823.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The core mechanic of the game is to resize elements to complete levels

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Submitted(+2)

Fun game! The ice physics and the way the wall jump worked made it quite tricky sometimes but it was still reasonably difficult. The level desgin was really well done and there so many of them too

Developer(+2)

Yes, if this would have been a private project and not a Game Jam entry, we would've put a lot more polish into Player Movement, but we felt to have a consistent Resize mechanic and plenty of levels was most important in the limited timeframe.

Thank you so much for Playing, really appreciate it!

Submitted(+4)

I like the way you can resize the boxes until you have only a player wide gap between it and a wall, then zoom up, wall jumping on top of the platform. Great game and great mechanics to deal with. The Player slips a bit to much for my liking but the level design was... >chef's kiss<!

Developer(+1)

Thank you so much for playing, we're glad you liked level design <3

Show post...

The levels were very fun. I'm glad I downloaded it despite this warning :) The graphics were cute and the controls were easy to understand. Hopefully you'll take part in the GMTK again!!! :)

Developer (1 edit) (+1)

Yes, the warning is really weird but we're glad u liked it ^^

(Thats the Plan ;) )

Show post...

It was fun to play and considering that you were only a team of three, you did very well over the course of 4 days. :D

Developer(+1)

Thank you so much, we're glad u enjoyed it! :D

Developer

We were like a team of 2.5 people. xD I haven't done as much as they have. :D But thank you. <3

Submitted(+3)

Itch told me this page was "quarantined", but I downloaded the game anyway, and I'm glad I did :) Really interesting spin on a platformer! I do think the jump should be a lot less weighty, that would make landing the jump a lot easier. But wow, you created so many levels! I also spent the entire jam doing level design, but I only finished half a level haha. Nice work!

Developer(+2)

So glad you liked it! 

Yes, we only had so many levels because as a team of 3, we had one person on Level Design basically the entire 4 Days haha :D We planned more challenging levels towards the end, but as it goes, we ran out of time.

Thank you so much for playing!

Show post...

It was pretty fun to play, even though I had problems with the controls at the beginning, but you quickly get used to it

Developer (1 edit) (+1)

Thank you so much for playing! Yes, the controls are a bit clunky and need some more polish, we focused more on adding content such as levels and mechanics.

Thanks for the review <3

Submitted(+3)

Pretty fun game with great use of the scale to size theme

Developer(+1)

Thank you very much!

(+3)

Very cool mechanic, it works surprisingly consistently! I feel like the later levels got a lot easier, maybe I’m just too good? 😎

Developer(+1)

Thanks! I actually spent half my time on the collision detection of the cubes. So there was no time left to build harder levels 😅 But they were planned though!