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A jam submission

Bloban's AdventureView game page

platformer made for GMTK 2024
Submitted by MelonPop — 5 hours, 27 minutes before the deadline
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Bloban's Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Style#27923.1403.140
Enjoyment#33472.7542.754
Overall#34502.9012.901
Creativity#40732.8072.807

Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our game revolves a main character who can change their scale to navigate the levels

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits, all assets made by team for this gamejam

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Comments

Viewing comments 32 to 21 of 32 · Next page · Last page
Submitted

Cool artstile. Love the main character.

Submitted

Cool game!

Submitted

Nice use of different enemies to threaten different sizes! Really kept me thinking

Submitted

Nice game! easy to understand and fun to play. Creative idea with smart limitations, well done!

Submitted

I liked the character and enemy art! The controls felt a little clunky, and the camera changing sizes was a little disorientating. I also got soft-locked on the last level. Overall great entry!

Submitted

Cute little game :)

Submitted

The controls are my Achilles Heel. I couldn't get around the J,K,L. Maybe I'm just real bad. Interesting concept though.

Submitted

It was a pretty fun and short game. Some feedback - I wish there was coyote time, because sometimes I felt like I should've jumped when I didn't.

Submitted

cool black ball, strange controls.

Submitted

I liked how you did balance the skills of the different sizes. The limited rescaling did work fine for me, it's made me to think more carefully how to proceed

Submitted

I love the mechanics, being able to change size to navigate between platforms and foes is "common", until I realized you can only change size a certain amount of time. Then it was more a matter of "will I risk to navigate blind and vulnerable as a tiny blob all the time, or will I risk to use my few transforms available to see further and stronger ?"
(i played the whole game as tiny XD)

It is small decision making mechanics but it changed the game from "ok" to "cool".

Great Job !

Submitted

I feel like making the resize limited was a bad choice, as while you play you have no idea how many you should use until the end. Other than that solid graphics & sound!

Viewing comments 32 to 21 of 32 · Next page · Last page