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A jam submission

A Night At The OperaView game page

A narrative game where you get to direct a theatre play
Submitted by LukasWho — 1 hour, 48 minutes before the deadline
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A Night At The Opera's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#1074.3234.323
Overall#4413.9033.903
Presentation#5774.0624.062
Enjoyment#13073.3233.323

Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game features actors who literally get to reverse their roles. Also, in this game, you're not an actor (i.e. an active part of the story), but a director.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 46 to 27 of 46 · Next page · Last page
Submitted(+1)

I always wanted to see a theatre-based game! This was quite a cool experience, and was surprisingly polished in such little time.

 Minor nit pick was that the offstage area was quite small, so the actors end up jumbled together and was quite hard to select a specific actor

Developer

Thank you! Yeah, unfortunately that part of the game was one we didn’t have enough time to polish. We’ll probably do a small post-jam update that includes pixel-perfect character selection (and maybe fixed character positions), which will hopefully help :)

Submitted(+1)

I never thought it would be so much fun to play a theater simulator, very good game, I can't believe you managed to do all this in such a short time, I really want to see you in the jam best games video :)

Developer(+1)

Haha, I doubt that is going to happen, but thank you so much for the kind words! :D

Submitted(+1)

Just saying the facts ¯\_(ツ)_/¯

Submitted(+1)

That's a cool tragicomedy, well done! Must have taken a lot of time to do the recordings

I laughed at the end

Developer(+1)

Thank you! :) Yeah, recording, editing and exporting probably took around 6 hours in total.

Submitted(+1)

Wow - such a great, original interpretation of the theme and gameplay! It's definitely much harder to keep up than the tutorial, it could get a little tricky to drag the correct actor on stage, but overall the pacing and difficulty were excellent :) I had a lot of fun, the script and voice acting were hilarious and really well done! Great stuff!

Developer(+1)

Thanks a lot for playing our game and for the kind words! :)

Submitted(+1)

Really clever setup for a game! I do wish there was a little more room offstage so I could more easily pick the correct person. Aside from that, the gameplay was simple and fun and the story was cute and charming.

Developer

Thank you! :) Yeah, backstage can definitely get a bit crowded, we might work on that a little after the jam.

Submitted(+1)

Great game!  Love the concept, don't have anything bad to say, nice work!

Developer

Thank you very much! :)

Submitted(+1)

Such a pleasant game! I love the idea of a play! I was not expecting there to be voice acting in the gmtk 23! I really enjoyed everything about this game! How many people did you cast? Very great! I love it! GG! The idea is top notch!!!!! 15/15! GG! If you have time could you check out my game? GG! I loved your game!

Developer

Thanks for the kind words! My girlfriend and me actually did all the voice acting ourselves.

Submitted(+1)

Wow. This was top notch! GG!

(+1)

this was so good! love the literal take on the theme, i was wondering if anyone'd do a theater/movie game. you guys doing all the voices and the core mechanic of swapping roles for every actor does make it feel like a real local theater performance :) cute art, and some of the writing is really funny. i really loved it and honestly think it's incredible!

Developer(+1)

Thank you! Yeah, apart from the obvious stuff mentioned in the video, our minds directly wandered towards a theatre theming. Writing and recording an entire play (a pretty short one to be fair, but still) as a team of two definitely was a bit of a challenge, but we had a lot of fun doing so, even if the end result is a little rough around the edges :)

(+1)

it may be rough for sure, but i think that only adds to the charm of the game :) it definitely doesn't feel cringy or hard to listen to. again, great work!!

Submitted (1 edit) (+1)

Great Idea and execution. The controls are a bit janky and it gets difficult to select someone when they are all bunched up offstage. Also maybe there can be a lose condition like when happiness goes to zero the audience leave. Still I really enjoyed it

Developer

Thank you! Yeah, the controls are pretty janky, unfortunately, mostly because of time reasons. I’ll try if I can add pixel-perfect collisions to our framework, which will hopefully help a little at least.

We consciously decided against having a lose condition since we wanted to have a rather chill vibe and didn’t want anyone to miss out on the story.

Submitted(+1)

Wonderful !

Developer

Thanks a lot! :)

Submitted(+1)

I'm so impressed! The idea is so creative, and overall everything is well done. I'd totally be willing to play a full game like this to follow a longer story or several shorter ones. Amazing job!

Developer(+1)

Thank you! :) A longer story might be fun, though we’d probably have to find a way to keep gameplay from getting too tedious.

Submitted(+1)

Woah!! You guys did amazing work on each of the elements!!
Well made!!

Developer

Thanks a lot! :)

Submitted(+1)

Ambitious idea for a short jam. I haven't played a game about stage directing before, the idea would interest me more if you made extra levels. For what there is here, your team did an awesome job!

Developer(+1)

Thank you! Interesting, I figured the concept would be more of a one trick pony, but maybe it can be expanded on in interesting ways :)

Submitted(+1)

Having voices is very impressive for a jam, and I love the hand-drawn art!

Developer

Thank you! :)

Submitted(+1)

Very creative game, with great presentation. Impressive to do voice acting for a jam entry. The controls to move characters on and off the stage sometimes felt off to me, and I ended up moving characters I didn't intend to. Perhaps arranging the characters on the stage was meant to be part of the game's challenge, but I found it frustrating at times when my characters would shuffle about. Mostly I am impressed with the creativity of the concept, haven't seen anything like this before. Super cool. 

Developer

Thank you! :)

Yeah, we sort of go with an “it’s a feature, not a bug”-approach fit the character movement thing, but honestly, we just ran out of time to fix it unfortunately. If we should work on the game post jam, that one is definitely on top of the to-do list.

Submitted(+1)

havent this work before! seems like a good potential! great job!

Developer

Thank you! :)

Submitted(+1)

Came for the Queen reference, stayed for the cool game.

Loved this one! The concept is really original and the gameplay is really fun!

Cheers to the voice actors whom did an awesome work! And also to the artist! I absolutely loved that both characters of the actors had the same silhouette. Pure art.

Awesome entry guys! :)

Developer(+1)

Hah, glad the Queen reference worked on someone at least! :D

Thanks for the kind words! Yeah, I love the art as well (pretty much what makes the game) and doing some voice acting was definitely a lot of fun, I’m glad people seem to enjoy it :)

Submitted(+1)

Interesting concept, but I think the controls, at least to make the characters go in and out of the stage, weren't the best ones for the game, as when we have 5 characters going in and out, it can be tricky trying to slide then in a good position to do the switch. The sound effects were a good choice, tho (I know that in theory it shouldn't be the director's job, but it fits perfectly in the theme of the game). I'd also recommend adding some sort of "cast list" before the level so the players can identify quicker which person is making the opposite character. Hope you can expand and improve on the concept, because, as far as I can remember, there aren't many games about theatre :)

Developer(+1)

Thanks for the feedback! Yeah, we are very aware of the shuffling problem and the general lack of technical polish; unfortunately, we just didn’t have the time to do everything we wanted to do.

Adding a cast list is a neat idea! We’d just have to find some way to combine it with the current gameplay loop.

Submitted(+1)

Really cool consept! Love the artstyle that you used. The voiceacting and story are really impressive for a game made in 48 hours. I did have a problem with the people changing there rolls. Somehow I couldn't figure out how to make them change. But great game tho!

Developer

Thanks! Not gonna lie, getting everything done in 48 hours definitely took a fair amount of crunch and we had to leave some of the technical aspects a little rough, but still happy how it turned out.

You should be able to change roles by right-clicking characters unless something went seriously wrong.

Submitted (1 edit) (+1)

This was awesome, super creative, a lot of work went into not only voice acting, but also adding subtitles, character design, planning the whole thing out and even the shilouettes of the characters matching? Super well done!

EDIT: The story was also really fun!

Developer(+1)

Thanks for the kind words! :)

Fun fact: Apart from having a theatre setting, the matching silhouettes were actually the very first part of the game that was conceived, though not quite in a finished form yet. During our initial brainstorming session, my girlfriend doodled a first draft of Diva/Tricerajudge into her sketchbook and afterwards, the only remaining question was how on earth we could make a game that featured those characters. Definitely was a bit of a challenge, but I’m glad we went that route.

Viewing comments 46 to 27 of 46 · Next page · Last page