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Cléo Fontaine

250
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102
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A member registered May 15, 2018 · View creator page →

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Cool game! I liked the atmosphere and the camera movements, it felt really dynamic. Maybe if you have time later to make a bit more clearer feedbacks for hitting and dying it would add some polish. It was fun to play, good job!

I really liked it! Great visuals, I liked the rhythm and the collectibles that are attracted to us. Only downside is that we can't pet the dog 😤 I kept being too greedy for my own good, this was really fun to play! Great job

Very nice, quiet, and meditative game, really felt like a dream. I'm just not quite sure it really fits the theme. There's the leap of faith and the hard-mode in arcade, but I felt it could be a bit more. I really enjoyed playing, and the music felt right! Amazing job

I was SO close, I reached the next-to-last step, then died, and never managed to reach it again. This was a lot of fun, I spent a lot of time playing. The art and color scheme are super cute, sound effects are adorable too! Good job!!

Thank you so much, I'm really glad you enjoyed it!!

I really like the atmosphere, the 2D visuals are really cool. And I found the voice acting amazing, it adds so much polish! Good short story, I really had fun, great job!

Amazing art for the thumbnail and the sequence comic-style, I thought it was really cool! Cute idea, although I found it a bit tricky to find what's interactable and to get through the rooms without bumping into some object colliders. The chase from the human was stressful, it was fun, good job!

Really cute and efficient game! I played for a long time, I found it very satisfying. And I really like all the power-ups that we are progressively given, so we can add more strategy to the gamble. I love the color scheme and the graphics too, great job!!

I absolutely love the visuals, the sound effects and the change of music really add to the vibe, it's so fun!! I'm not familiar with auto-battler games, so I got a bit confused at first trying to figure out how to apply strategy and not just use the ducks randomly. I really liked the progression, and the gambling mechanic. Really creative, and everything about this is so fun. Amazing job!!

Thank you so much, that means a lot!! Glad you enjoyed playing 🥰

Thank you so much!

Very interesting take on that kind of pipe puzzle game! I loved the sing-along at the end, it was very cute, and I liked the art very much too!

Wow it was such an amazing experience, I was tense the whole time, I loved playing!
I got stuck in the forest and kept dying in a loop, maybe because the camera felt really sensitive for me and would sometimes do a 180, so I couldn't look at the spider in time? I saw both endings thanks to someone who made a YouTube video, poor kid couldn't get a good ending! I really liked both story lines.
I'm really impressed you made all that in one week, the atmosphere is impeccable. It feels really polished. Down to the thumbnail and the camera movements for the menu. Amazing job, one of my favorite entries!!

I ended up in another dimension a few times, but finally managed to change my phone! Very good game, especially if you made it in one night. I love the color scheme too.

Nice, can't wait to play again if you do!

Thank you so much for your kind words!! Glad you enjoyed it

My favorite game so far, 5 stars on everything! The concept is so goofy I love it. The visuals and animations are so polished, the musics fit super well, and it's a great gameplay loop you have between the house chores and the hunts. I wish I could play a full version based on this concept. It was really great, can't believe you made that in one week. Congrats!

I'm so in love with the visual style and the colors! The game is really fun, it's a great risk-reward. And the items add depth to the strategy, I thought it was really clever. Sound effects were nice too!
I played the web version (in full-screen mode) and I could use the items without any issue! But the game crashed when I won, there was an error message displayed in the browser, so I couldn't reach the end. I don't know if it's a bug or if something went wrong with itchio. Anyway it was really fun, I loved playing, great job!!

I love the concept! It's really well executed and well polished, the visuals are great, and I liked the sound effects. It's perfect for the theme, and it's a nice risk-reward balance.
Maybe it's a me problem but I felt like it was really too hard, there are too many enemies, and it's so difficult to retrieve the bullet and recover the cookies without being touched or being overwhelmed. Maybe having the cookies be attracted to us like a magnet or directly "flying" towards us would help?
Anyway, I liked the visuals and really had fun, I just wish I could be better at the game to play longer! Great job!!

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The art is amazing, and I really liked the idea! I'm a fan of Cooking Mama games, so I really wanted to try this entry. Unfortunately it's too buggy to even play, the bowl keeps flying away, all the objects push each other, we can't turn on the oven or measure anything. I liked the transition effect between the kitchen area and the fact that it's with the keyboard, it's very responsive and I imagine it's helpful to bake quickly.
I really hope you will make an updated version, I would love to play again!!

Great visuals! And I loved the ambiance track too, it fits well. I loved the idea of monsters smelling the biscuits and being attracted to them! Didn't manage to reach the ending, but I had a lot of fun playing. I feel like it's well polished! Great job

Nice little Vampire Survivors clone, I liked that some enemies were more aggressive! If you update the game maybe rework the balance a little, but I know it takes a lot of time to do and the current version is still very fun! Great job

I loved the wiggly arm! I'm not sure I totally understood the "risking stage". I think I got a bit confused about what each tile did, as well as keeping track of my score. But it was fun to play, and I liked the silly visuals. Good job!

Loved the narration and the sound effects made by mouth, I thought it fit well with the visuals! It was fun to play, I only wished there was either a health bar for the boss or some visual indications of the damage inflicted over time. Great job!

An accurate experience of looking for midnight snacks in Grandma's home. It was fun to play, and worked well. Congrats on your first game!! 

Thank you so much! We started the jam a few days late and did the boss fight in the last 40 minutes. We will release an updated version with the whole fight redesigned after the rating period is over, to give an epic end to our little ant's adventure! Thanks for playing!!

Thank you so much, I'm glad you enjoyed it!

LOVED the cookies flying to my mouth, and you did a nice job with the overall atmosphere! Great job, and congrats on your first gamejam :)

Thank you so much! Of course, I just played your game too, good job on your first jam :)

I love the vibe, and the camera movements were cool, it feels polished! Playing this confirmed that I should never gamble in my life lol. Great job!

Thank you so much!! For the pathfinding, I stumbled upon a component called "NavMeshPlus" on GitHub during my research. It's great and it has clear documentation. it helped a lot!

I love the idea, and the visuals are super nice! It's maybe a bit too punishing for my skill level lol, but it was enjoyable, good job!

Nice game, I like the visuals, and the camera effects were really cool!

I like the take you took on the theme! I like the different options and combos we have between the attacks and the cookies, it adds great depth to the strategy.
I did encounter a few bugs when selecting the attack and cookie combo. Sometimes, the cookie wouldn't let me select it. After clicking on a few items, it worked again, so it's no big deal!
I'm impressed you made all this by yourself in only one week, great job!

Thank you so much, I'm glad you enjoyed it, and thanks for playing!!

Thank you, that's so nice!

Thank you so much!! 🥰

Oh thank you so much!! We started the jam a bit late and didn't have time to add more sounds. And the fight was made in the last 40 minutes, so apart from slight differences in the stats, the buttons are indeed doing the same thing.
We're working on it and will release an updated version once the rating period ends!

Thank you, that's really nice! I'm glad the jam ended tho, so we can sleep again

Thank you! We started on a whole different concept with a stealth game, but I'm glad we changed, I really like the small bugs in this garden where everything seems huge