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Reverse (Civil) Engineering's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #107 | 4.205 | 4.205 |
Enjoyment | #179 | 4.036 | 4.036 |
Creativity | #185 | 4.229 | 4.229 |
Presentation | #237 | 4.349 | 4.349 |
Ranked from 83 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a civil engineer, who must destroy rather than create buildings to satisfy greedy clients.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very fun game! Loved the presentation and the puzzles were the right level of challenging!
Couple of comments: Felt like the music overlapped with itself though? Also I would have loved a retry button instead of a skip.
Apart from that it was fantastic. Hope you do well!
Alright this was damn amazing!
At first I was clicking on the TNT expecting something to happen (feels dumb lol). But once I got the hang of it, it's super addictive.
The time bar being the way it is, decreasing from both sides, adds to the anxiety somehow. Was it intentional or you just liked this one better?
It's visually super clean and pretty. I love the blueprints on the left.
The song was amazing, nice choice.
I think I might have found some sort of bug? Not sure how to pass an specific puzzle the game threw at me (image below). Managed to get to 28 points though.
Anyway, congratulations on making such a fun game!
Thanks for playing, and thanks so much for the kind words!
A lot of people have said the same about clicking on the TNT, I'll have to find a way to make them look less interactive in a post jam update. :)
Thanks for reporting the bug, the screenshot is really useful - it's definitely a bug, the top part of the blueprint should've "fallen down" the same way the building blocks would - see edited image for how it should have played out. I'll investigate and fix, thanks!
Very good puzzle game, the concept is simple yet very fun. The presentation is great!
What a game. Very nicely polished, but also a great puzzler. What amazes me more is how you made this all procedurally generated somehow, which boggles the mind as a dev. Great entry!
Very nice, that felt like a well-polished game. Great job on the scope! For one of the buildings I was CONVINCED that it was correct after 2 tnt explosions but it didn't mark it as completed so that was a bit sad. I did have fun though, good job!
Great use of theme, unique puzzle idea, satisfying explosions, and catchy music. Well done!
We’re big fans of Dice with Kali / Dice Verca, so we had to check if you participated again, and yay, we’re glad you did!
This is a pretty cool concept and well polished. I quite like the gameplay, I only thought the difficulty curve could need some work, as a lot of “late-game” puzzles were not using the falling mechanic. Are the puzzles procedurally generated? Maybe either finding a more sophisticated algorithm might help, or I could also see this using hand-crafted puzzles, though I guess you’d need to do quite a few of them unless you want to take the game in a different direction.
Presentation is really good! The only thing we noticed was that the blueprint area looked pretty pixellated. I wonder if adding some anti-aliasing there would help?
All in all, once again, one of the top entries of the jam if you ask me!
Why is this so addicting! Really well done and well polished!
This is a rather clean looking game with a simple but fun puzzle.
If you decide to work on this more, perhaps try revamping the timer system since it seems a bit too easy to take a really long on one puzzle and then reset the timer completely with the same countdown pace.
Still, good job on this jam.
Thanks for playing and for the feedback! 100% agree about the timer & difficulty - I have a post jam update ready that makes it get much faster as you progress through the game.
My pleasure, man.
And, that sounds great. I'd love to give your game another go and see what's new post-jam.
Thanks for making a terrific and fun game. :)
This is such a neat little puzzle game wow,
Hands down my favourite game I've played so far from this jam. Is this also a RCE reference?
Simple but clear and effective. Very good mechanic design here, all served with a really nice art style. Good job!
A simple concept, easy to learn, but definitely fun to play! The presentation is really impressive!
Fun game. I thought I was supposed to press the TNTs at first but once I realized I was supposed to click the blocks I had a lot of fun.
Really fun game, I realy like the Ideea, The art is so good, keep going.
really pleasant and cool game !!! This is really enjoyable to play and fun, i liked it a lot !
Amazing concept, really well executed, the amount of polish had me surprised! Amazing job for a 48hr game jam! What a fun game with challenging puzzles, great choice for the music and SFX they're very satisfying!
My final score was 140 { not editted at all ;) }
This game is super polished for being a 48 hour jam game, really enjoyed playing it.
Really well done and super polished for 48hrs solo. Lots of charm and juice. I was impressed how it kept going with more levels, though once I got into the 20s scores, it felt like it needed a new mechanic to shift up the puzzle solving. Really impressive! Well done!
Wow What A Fun Enjoyable Game