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FasorFox

231
Posts
14
Followers
21
Following
A member registered Sep 30, 2019 · View creator page →

Creator of

Recent community posts

Thank you. My game will be around when you're ready.

Glad you stopped by. :)

Thank you. I've been practicing the art of tutorials with little to no text.

And, yeah. I wanted to add music, but life got in the way. Maybe next time.

Still, glad you stopped by. :)

Thank you. I also loved my own sprites.

It's also a relief to know I'm getting better at pacing levels.

Glad you stopped by. :)

Thank you. Glad you stopped by. :)

Thank you. And, don't worry about Levels 5 and 6. I

t also tough for me as I once forgot the solutions to my own puzzles XD. 

Glad you stopped by. :)

Thank you. Life cut a lot of my time, but I managed with what I've got.

I would've liked to add more, but I'm happy with what I have for now.

Glad you came by. Also, glad you liked my purple cats. :)

Ah. Those two levels. Yeah, I found them challenging myself. Well done for playing through my game.

And, thanks for the compliments. I'm still sad I couldn't add more (I had a few other ideas), but real life kept me busy.

Still, glad you stopped by. :)

Thank you. Glad you stopped by. :)

Thank you. And, yeah. I wish I had music, too. I had other stuff to do, so I had to cut it short. Still, thanks for coming by. :)

Thank you. I also love good game in this style too.

Sorry about the music and the map.

Also, sorry I missed your game before voting period. Although, I will say that your gameplay is quite interesting, and the CRT effect really reminds me of Animal Well.

Good job and glad you enjoyed my game. :)

Thank you.

I suppose I should've explained the checkpoint system better. Sorry about that.

Regardless, glad you stopped by. :)

Thank you.

Glad you enjoyed it. :)

Thank you.

As for respawning back to the start, it's all about balancing between choosing checkpoints, lives, and gems at the item boxes.

Admittedly, perhaps I should have one or two "mandatory" checkpoints.

Anyway, glad you stopped by. :)

Thank you.

Glad you stopped by. :)

Huh. Interesting.

Sorry about the oversight.

Thanks for the feedback. :)

Thank you.

Glad you stopped by. :)

Thank you.

Glad you stopped by. :)

Thank you.

I'm not sure about the music either. It worked on my end, but I'll look into it.

Glad you stopped by. :)

Thanks.

I was originally gonna go with a different look, but I couldn't make it look right, so I went with this. Sorry about that.

Regardless, glad you dropped by. :)

Thank you.

I also really enjoyed your little robot and his grapple hook.

Glad you stopped by. :)

I'm honestly blown away by your take on the theme. It's creative, fun, addictive, and visually pleasing.

Good work. :)

Interesting little puzzle game.

My only bits of feedback is that the interactions with disabling the spikes wasn't as obvious to me at first and at one point, I got stuck with the wall?/floor? when I died and resurrected as a ghost.

Nice job. :)

Thank you. Glad you enjoyed it. :)

Thank you. Glad you enjoyed it. :)

Thank you. Glad you stopped by. :)

Thank you. I 'm quite flattered.

I'll keep your thoughts about the movement in mind.

Regardless, glad you stopped by. :)

Thank you. Glad you enjoyed it. :)

Thank you. Glad you enjoyed it. :)

Thank you. Glad you stopped by. :)

And, I'm sure you'll be fine. 

Odd. The music worked when I was playing. Guess I overlooked a few things.

Thanks for playing and the feedback. I'll keep your words in mind. :)

Thank you.

And, yes. I do agree the checkpoint system could be better fleshed out. 

Still, thanks for playing and the feedback. :)

You're welcome. :)

Thank you.

Glad you stopped by. :)

Thank you.

I wish I did more too, but alas, real life and time isn't on my side.

Still, glad you enjoyed it. :)

You know it. XD

Very nice interpretation of "Loop."

It's also nice seeing everyday tasks gamified into something fun.

Good work. :)

Thank you.

Glad you stopped by. :)

The gameplay was fun and fairly challenging, and I liked the textless introduction to the block switching gimmick.

It would be nice to see more mechanics that depend on the screen wrapping mechanic explored.

Nice job. :)

Thank you. 

Glad you stopped by. :)

Nice interpretation of the theme and cute (if maybe deadly) story to go with the gameplay. 

Good work. :)