Creative approach to the concept of playing as the gun, Good job!
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GUN N' RUN's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #691 | 3.883 | 3.883 |
Overall | #910 | 3.661 | 3.661 |
Enjoyment | #1082 | 3.417 | 3.417 |
Presentation | #1233 | 3.683 | 3.683 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
GUN N' RUN is a Run N' Gun game, but you control the player AS A GUN. + You can attach onto an enemy by hitting them with the back of your gun.
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Fun and chaotic game! I really like how enemies serve a dual purpose as both enemies and future gun wielders. It makes for a fun mechanic, although at first I did have a bit of trouble actually connecting to an enemy. I do feel like this game really needs sound effects to complete the experience, at least something for shooting and connecting your gun to someone. Nice work!
Nice game, the concept is really cool! Maybe a little too difficult at the beginning (or I'm just bad at it). Nice job!!!
Extremely creative idea. The biggest issue here would be an insane difficulty spike in the second room before you've even figured out all of the mechanics. I couldn't get past the pit of people. I get the appeal of the idea so far, but I think having a more capable hero and better aiming (that doesn't make my mouse go into the second monitor) could make the combat segments much more fun.
To elaborate on the incapable hero critique, I never felt like getting caught benefited me in any way aside from reloading the magazine. My dude always died seconds later, since he always charges into danger without thinking and doesn't have any survival instincts. He doesn't try to keep distance or anything
Normally it would be fine, but you've made a game where you are forced to cooperate with the AI in order to finish the level. It's not like the AIs are optional and you can ignore them and still have a great time. Getting caught my people is part of the intended route, so all those issues become magnified.
I should know - I've encountered this issue.
Love the concept. I have seen games similar to this before, but none of them takes the concept to a whole new level like this. The gameplay is very fun and quite challenging at times. The artstyle is simple yet very fitting. Overall, this is one of the best games I've seen so far. Great job!
Great game and unique idea, though the controls were confusing at first. Good job.
Really cool game! It need some sound feedbacks, but apart from that, great work!
Pretty cool idea, though I wish there was more ammo for the parkour parts
Very fun and creative idea, felt good to figure out what I needed to do and beat a section.
Having some audio would help the game with feel nicer to play. I recommend sfxr.me for quick simple retro sound effects.
Still a very ejoyable game!
A very creative idea and great art style.The switch between the shooting game and platformer is extremely fun. I found a bug taht you die and attach to someone, you can continue to play even with the game-over screen present. Otherwise, the game is amazing.
Cool concept. The only thing missing is some audio. The connecting to the player mechanic was a bit unclear.
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