The idea has lots of potential from my point. I don't understand what happens after I scare all the people. The house is empty :D GG for a jam game!
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Haunted's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2890 | 2.733 | 2.733 |
Creativity | #3156 | 3.022 | 3.022 |
Overall | #3460 | 2.748 | 2.748 |
Presentation | #4085 | 2.489 | 2.489 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Reverse horror game, you scare the people
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Cool idea ! Loved the specific animation for each item. If you had the time, the puzzle game dimension that you planned would have been interesting, I can also see it evolving into something were you have to scare as mush people away with the as little interactions as possible
Cool idea, and really like how each object you morph into has its own animation/sfx.
Would like to see some puzzle elements in what to use to scare whom, and in which direction, but 48h is short :P
I love your idea and it was such a delight to activate objects! I loved it.
If I was thinking of minimal improvements that I'd try to add before the deadline that would be a screen for the win state.
Another thing that would improve the game a little bit is tweaking the timers on people - sometimes they ran before the scare happened.
The art is consistent and good. The animations were pleasant to experience, I wish there was a full-screen mode because the game window was very small in my browser
I like the concept, probably could lead to a bigger project. Even though I appreciate "hauting" people, I wish there could be more challenge, like for example each part being a level and you having to find out the best way to scare those people, but it probably would need more time and, well, we don't have much in those jams, right? lol
Nice try, tho, hope you keep improving on the project :)
This is very cute! Some very good animations (the cat!!)
I love the concept, too, especially the full-scope version; it's a shame you didn't get to full release but congrats on getting something good out regardless!
The game didn't load in my browser, maybe it's my internet, but I left my review. Good job!
Sad that the jam only lasted 48 hours, really curious what you would come up with, with another 48 hours. The basics are fun, especially the animations :) Good job anyway!
Very cute, I feel like this could have been a genuinely great game with some simple puzzle mechanics included similar to something like Grow Island (or the rest of the Grow X series) where u have a set number of interactables but the order u choose to engage with them makes a series of different effects. Maybe scaring one person blocks the staircase and keeps people upstairs from getting out? Overall very good work tho :)
This was a great concept for a game. Seeing all the ways you can scare people was pretty fun. Unfortunately, there's not really much gameplay, other than that. This has great potential though!
This is actually so creative! Too bad we only had 2 days, I can't imagine how many more interactable things you will create if we have more time. hahaha. Great job!
Really cute and a short game, but there's currently pretty much no challenge at all. This has definitely potential for a good puzzle game!
I like the concept, Nice animations. Would be fun if it was more a puzzle getting the people out of the house.
Surprisingly fun! I loved the animations, this would make a spectacular puzzle game!
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