Wow, tough one! But really nice shooter, I love the scenery, graphics and sounds. Good job!
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Hero of the Desert's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #335 | 4.067 | 4.067 |
Overall | #1559 | 3.196 | 3.196 |
Fun | #1808 | 2.920 | 2.920 |
Originality | #3268 | 2.600 | 2.600 |
Ranked from 75 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The hero needs to be joined to its ship to survive and save the Earth.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
really good, i liked the art and the music, and it has a finish, i don't figure out that was to "lose" to have a boss battle, i killed myself trying to pickup the powerups, and when i do it, i enter in a infinity loop because i don't let any bug to pass XD
This is a cool game! I really enjoy the art and music, and it's nice to have some backstory too! It'd definitely be cool to see this expanded on. Also, I didn't realize at first that it was okay to let insects go past you, but once I realized there was no way to shoot them all I began to focus more on dodging. Overall, great job!
Hi! Interesting merge of aesthetics!
As previous players said - improving some elements of the game would definetely be great, like the player's speed or having a more varied arsenal of powerups. I just wanted to notice one more thing - it would be great if there was some kind of visual and/or audio feedback, when the player gets hurt.
Anyway, I liked your game and I think that it has potential with further improvements.
First of all that music is amazing :O The presentation is top notch. The tutorial is simple and gives you the basic idea how the game works.
The only negative thing i can say is the players speed. The bugs are too fast compared to player so its almost impossible to survive 30 seconds :/
Other than that i would want to see this game further developed, great work keep it up :D
Thanks, our artists did an incredible job!
We had a hard time trying to balancing the game and the stages. We decided to go with an impossible main stage to build momentum for the final boss (where you can get used to the controls and pick up some power ups), but at the end we ran out of time for the fine tuning.
Thanks again :)
Great music and great artwork ! The whole theme made me think of Nausicaa of the valley of the Wind (wild guessing that it was your main inspiration, as there's also this mecanic in the movie of dying if you breath the poisonous air for too long).
Maybe power ups could have been more varied (like Downwell for instance). Also it was quite frustrating to not be able to look back and shoot the insects on the ship, and I thought i'd lose if too much of them got on the ship, like a lifebar... In the end I ignored them and finished the game without too much trouble
Yes, Nausicaa was one of our biggest influences here!
Regarding the power ups, you're totally right, we would love to add more but ran out of time. About the second stage, we tried to create something that was impossible to beat and just build momentum for the final battle, but it was quite hard to balance haha.
Thanks for playing it and for your comments!
Great artwork and music. The idea is good and that you have to get the powerups to but i found it very hard and almost impossible to kill all enemis before they reach the ship and didn't really understand if that did something. But overall nice work!
The art and music came together so well in this, really punchy style!
I'm terrible at shmups but managed to win so I feel like the difficulty was just right :D I also liked how the "tutorial" at the start (before the ship moves) prepped you for that ending battle, really felt neatly bookended.
Nice work!
Whoa, that art work is great! I really liked the intro and death pictures. The risk/reward for if you can fly out and pick up upgrades or if it would be too detrimental was a nice touch. Good job!
Really cool artwork, and nice comic book style intro. I wish the game was a little bit easier -- it got a bit hard pretty quickly. Overall, great presentation!
Love the mix of middle eastern and sci-fi aesthetic.
The art is really good, motivates me to try to make a game with non-sprite artwork. Kind of scared of not being able not to pull it off like y'all did.
The music and art was pretty good however I was not able to figure out the connection between theme and the game itself. It as pretty fun to play for sometime though.
Interesting game, I feel like the gameplay needs some work, especially with the balancing and difficultly level, the art and music were spot on though.
The art and music were really good.
BTW, Would love for you to try my game too.
It is an Action Platformer with unique controls.
The art is really well done, music too. The game can be a bit frustrating (I was killed one shot even with 5 lives) and sometimes you do not really understand what is going on with the timer and how you lost lives.
Overall the game is pretty fun with insane graphics!
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