Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Mace GolfView game page

Submitted by sjlva — 2 hours, 50 seconds before the deadline
Add to collection

Play game

Mace Golf's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#2673.8003.800
Overall#8433.5173.517
Presentation#9553.6003.600
Originality#20193.1503.150

Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The knight is joined together with his mace. The knight only moves by throwing his mace.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted

Fun game. It's like golf but with a tail. :D

The graphics and mechanics feel quite polished. Sometimes I can't launch and have to reset.

Overall this is pretty good.

Well done! :)

Submitted

It was a lot of trial and error but after I got the hang of it it was fun! I always love a little knight game!

Submitted

Tricky but fun!

Submitted

Fun golf-like game with a fun take on the theme. Would be cool to see a visualization of previous attempts since some levels rely on getting the first angle correct to finish the level if the game continues development past the game jam.

Additionally, another core thing to teach players  is that the power of the shot is through dragging out instead of holding. Initially, based on the instructions, I thought the longer I held down my click affected how far the mace would fly.

Submitted

Really fun game. Some of the later levels were easier than the ones before them, but maybe I just got really good at the game. A jump counter would've been a nice extra, but overall an extremely fun game.

Submitted

Was the knight impervious to damage? If I bounced just right you could get the knight to bounce from the spikes to the ball and still continue.

Submitted

Nice job! I enjoyed this fun little physics-based experience! It was fun to just launch the knight around, and I like the medieval theme to it with the knight and the mace. The slow down when aiming was great but sometimes I wish I could activate it independently because trying to click and drag on the character while already flying really fast through the air made it a bit tough, but not too bad at all. Overall great job!

Submitted

Very fun. Played all the way through. Only issues were occasional eaten inputs or clicking outside the window. Locking the cursor would have been a solution. Other suggestion would be to show how many hits you have left. Neither issue made a huge impact though and I had a good time with this one. Very well done!

Submitted

Really fun, I played it to the end! Really great selection of art, it's absolutely stunning and your visual effects add feel to the game!

Submitted

Really cool game with simple yet efficient graphics, I like it! Every once in a while I am not able to jump at the beginning of the level and have to restart the level to use the jump again, but it's not very annoying, given the rhythm of the game.

Submitted

Very fun and addicting game! I spent quite a lot of time playing through it. The art also looks amazing!

Submitted(+2)

Very well done. I can honestly say I wanted to play to the end. There was a weird difficulty jump in the middle -- I feel like that should have been the last level (the one where you have to dip in to jump out of the well).

I gotta be honest, I don't feel like the Knight added much here besides frustration. In spite of that, the game itself is really fun and well done.

Developer

Thanks! Really appreciate your feeback, specially about the knight. There were not enough time to make the knight mechanics! Glad you enjoyed!

Submitted(+1)

The slow-motion effect is nicely handled in the game. I found little difficulty in knowing when jump resets.

Submitted(+1)

Super good looking, I particularly love the slow-motion effect! I really like the concept even though it quickly become super hard! I would have love a music in the background.

Submitted

Super good looking, I particularly love the slow-motion effect! I really like the concept even though it quickly become super hard! I would have love a music in the background.

Submitted(+1)

Reminds me a bit of angry birds but with a cooler style. Like it!

Submitted(+1)

Game concept was cool. It was a little tricky to get used to the controls but in the end I figured it out.  The progressions through the puzzle was good. 

The charge sfx was a little long for my taste though.

I had fun!

Submitted(+1)

that is a cool idea i love it!.

Submitted(+1)

I love the art! This is definitely kind of what we were going for with our game, super cool idea! The only problem I might have is if the soldier doesn't serve any purpose. I played for a while, but as far as I could tell, the soldier didn't seem to do anything but swing around lol. it's far from a distraction or anything bad, but I am curious if he's there for anything specific, or just for fun.

Full Five Stars!

Developer

Glad you liked it! The soldier had a purpose while a game idea, but I could not implement it due the time limit. Really appreciate your feedback!

Submitted(+1)

Really awesome art, the backgrounds were beautiful and the style was consistent. I found the movement a bit janky and the death wasn't always instant, but the game still felt really polished for something made during the time frame. Awesome game.

Developer(+1)

Thank you for your feedback. The movement sometimes can be hard to get in the browser version, I should fix it for HTML5 version.

Submitted(+1)

Such a consistent style and color palette! Really nice

Developer

Thank you so much! Your work in Palindrome is also amazing.

Viewing comments 22 to 3 of 22 · Next page · Last page