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The Bales Boys

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A member registered Apr 05, 2021 · View creator page →

Creator of

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Agreed, or maybe the player just automatically shoots the whole time

Really fun game, this reminds me of the fishing minigame on Wii Play. I liked the twist ending. Good way to give a bit extra time to beat your high score.

Really fun idea! I like how you utilized the mechanic in unexpected ways, like the room where all sides were metal, so you could only move by dragging your mouse, or the rooms where you had no platforms and had to quickly pivot your character before falling. The only thing was the character is a bit hard to see on that dark background. Still, an excellent game!

Thank-you! We picked an 8 color palette for this one, I think that really helped keep the art consistent.

Thanks! Yeah, the difficulty ramps up fast

Hmm, it looks like the browser version isn't loading all the way for me.

Fun game, reminds me of Flappy Bird in some ways. Sometimes though I got stuck with a charge not spawning in until just before my time ran out.

4.72. Fun game! Might be cool to have a target that you get bonus points for getting the leaves into, that way you're encouraged to be precise as well as fast.

Love the art and the music. I didn't read the recipe book at first, but it was fun experimenting to figure out how to make each item. I think I may have run into a bug with a couple of the recipes. Sometimes even though I put the correct ingredients in, it wouldn't make the item, maybe I put them in the wrong order? Overall, a great game!

Cool game! I like how as you got further away from your room, the music faded out, made the game feel a bit spooky.

Love your idea for the crochet ar!. Would love to see some sort of stop-motion animations with this style.

Main thing for me was I didn't understand which resources could go through what node at first. For example, pumpkins need to be directly connected to farms in order to send pumpkins to them. They can't travel through multiple nodes to get to their destination, like water. It's in your directions, I think I just missed it the first time. Maybe you could color-code the connections to show what kinds of resources can travel on them? Or gray-out a node if it's not connected in a way that lets it perform its function.
Glad to hear you are going to continue working on the game, it's a great idea!

Thanks for playing! Yeah, the gameover screen is supposed to show the house you get, unfortunately ran out of time to get it looking nice. I think we're going to develop the game some more and make that part more clear

Thanks! Just barely got those particles in in the last hour.

Love the art!

Super addicting. Took a minute for me to understand what each node did, but afterwards I had a lot of fun building up my farm

Nice relaxing game! I can see it easily being expanded, maybe powerups like a leafblower?

Thanks for playing!

Awesome!

Hmm, couldn't quite figure out what I was supposed to do. Beautiful game though!

Very satisfying to play. Still haven't figure out how to get all them yet (besides of course clicking them all).

Thank-you!

Enjoyed the game! The difficulty ramps up quickly.

Enjoyed the game! The difficulty ramps up quickly.

I love the concept of this game. It forces you to be spatially aware and plan ahead. Love the art style too!

Awesome game! Soundtrack gives me shovel knight vibes (my favorite tune was the shop tune). 

Awesome game! Soundtrack gives me shovel knight vibes (my favorite tune was the shop tune). 

Thanks! I think writing the music is on of my favorite parts of game jams. When you have to write something in an hour or two, it forces you to get creative.

Thank-you!

Really cool idea! I ended up only using the mouse, which kept me scrambling. Did you manually build the levels, or is it procedurally generated?

Really cool idea! I ended up only using the mouse, which kept me scrambling. Did you manually build the levels, or is it procedurally generated?

Cool game! Controls felt great, and I love the art style. Those tiny snowmen are hard to stop!

Enjoyed this game! I like that you can customize your tower, and the music was great. I think it might be cool to have the ability to add cards to existing to level them up.

Lots of fun! It's very polished, I like how there are multiple ways of selecting things (clicking on icons or using the keyboard) and the UI fits the rest of the game very well.

Lots of fun! It's very polished, I like how there are multiple ways of selecting things (clicking on icons or using the keyboard) and the UI fits the rest of the game very well.

Really fun! I love how each move comes with its own advantages and disadvantages, forcing you switch tactics.

Thank-you! I've been watching a lot of Game Maker's Toolkit, and one of my biggest take-aways was the idea of objects having multiple mechanics. I tried to incorporate that here.

Thanks for the heads up on the bug, I'll have to investigate that.

Thanks! Yes, I've since noticed that having to press the E button feels a bit finnicky. Might also be interesting to have the robot spawning power cells, rather than having them drop from the sky

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so cool! Love it.

-one of the other bales boys

radicalness