I enjoyed the combo of genres. It was cool to play and the sounds were fun. Nice job!
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And They Also Roll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #417 | 3.875 | 3.875 |
Presentation | #889 | 3.625 | 3.625 |
Overall | #1336 | 3.200 | 3.200 |
Fun | #2483 | 2.625 | 2.625 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
it's a JRPG about out of control people with out of control machines where you can't select your moves
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
Comments
I really like the concept, but as others have said I would have liked a bit more of a understanding about the pros and cons of placing certain disks. Very unique game though and the dialog was very cool :)
It seemed like a neat game combo of card game + pachinko. However I didn't really feel like ever made any meaningful choices. I was sure what any of the abilities did, I wasn't even sure if red floppy disks were bad for me? I ended up just firing the balls as fast as I could replacing disks as fast I could, seems to have worked.
It's kind of a shame that this doesn't have a tutorial because clearly you guys put a lot of effort into it even creating a story about the world in which this plays out. But I just have no idea whats going on, or is it just supposed to be a pinball game where the cards don't really matter?
I didn't really understand what was happening. I just kept putting floppies on the board and pressed down and eventually I won.
If you mark the file as being for Windows it can be installed through the Itch app.
Fairly funny idea to create a battle system! Although I didn't fully figured out how the mechanics work.
I thought the idea behind the game was fresh and original. That said, I had to press random buttons to figure out the controls, so I wish it had a tutorial or something similar. Also, it wasn't clear what the attacks until after they happened, and even then it wasn't entirely clear. It also wasn't clear if I was or lost. I DID like the art, and it was the main thing that attracted me to the game. Overall, the game seems unclear on how it wants me to engage with it, and I think there's an amazing game hidden in here somewhere.
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