Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Record TimeView game page

A 60s themed puzzle FPS under the "only one" theme
Submitted by OKSoft (@OKSoft_Games) — 2 hours, 32 minutes before the deadline
Add to collection

Play game

Record Time's itch.io page

Results

CriteriaRankScore*Raw Score
Adherence to the Theme#11233.4143.414
Originality#11813.2073.207
Overall#13592.9772.977
Design#16322.3102.310

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

(+1)

Interesting story, challenging game. I included it in my GMTK Game Jam 2019 compilation video series, if you’d like to take a look. :)

(+1)

smooth music smooth levels and a very hard last level.

Submitted(+1)

I liked the game but it suffered from floaty physics. When I let go of the movement keys my character would continue to move for a while after. If you make the physics more responsive I think the game would improve greatly. I liked the idea of the game though and the jokes about commies kind of came out of no where but I still chuckled

Submitted(+1)

This is pretty dang cool. I love the art style, concept, and music. However, I really just feel like I'm fighting the physics and controls. It was hard to pick up the vinyl, hard to get it to stick where you wanted, hard to predict where it was going to fly, etc. And a ramp over the stairs so they were easier to climb would be nice too. Overall though, really neat ideas and execution. With a little touch up this could be great!

Submitted(+1)

I like the concept but there is some work to do, maybe with more levels it could be easily expanded. There are some problems with the physics but it's nothing gamebreaking for me.

Submitted(+1)

I enjoyed the concept. Using one item as the bullet and platform is a great idea. However, the physics and hit detection make this difficult to play. 

Nice work! Cheeky theme.

(+1)

I like the concept of the bit sized puzzle rooms, and the mechanics of bouncing vinyl around are intrinsically pretty satisfying. My favorite part was sniping the jukeboxes in room 3 and bouncing the vinyl back between the protective glass sections.  I think you could juice up that interaction and do a lot with it.The imprecise jumps made platforming frustrating, I'd say make it easier to control precisely where you're going to land and stay there (I kept sort of sliding off the vinyl). 

Submitted(+2)

I agree with the other comments, the stairs are terrible ahah. But it was fun trying to get on it. I liked the voice. The graphics are pretty cool. Nice job :D

Submitted(+2)

I had fun playing. Quite a few frustrating elements, such as the record being very annoying to revover and those stairs.. :P But overall it was a nice experience. Keep up the good work!

Submitted(+2)

Who... designed... those stairs? Hardest enemy in the game.

Cool concept though, and I love the humour.

I'd love to see more different takes on the mechanics. The rooms are always solved the same manner, more diversity would have been welcome.

Submitted(+2)

Those stairs! It was actually a pleasant surprise seeing the green toxic substances! This has a lot of potential and I imagine an idea with this scope is hard to make within 48 hours. The idea is great, using a record as a platform and alongside the theme fits nicely! I like the voice over work, it's pretty humorous! 

Submitted(+2)

I really think there is a lot promise with this game. I enjoyed it and thought it was funny. Although, the worst enemy in the game was the stairs.