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swescot

149
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A member registered Jul 19, 2018 · View creator page →

Creator of

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The main menu is fine. It's in game that I lack text.


You've balanced the puzzles excellently.  Well done!

FYI: I encountered a bug causing no text to show. Didn't really get in my way. But still. Played on Arc browser and Mac OS if that's any relevant.

Thanks for the feedback! I'd say it's a good score. It depends somewhat on lucky car and flag placements as well. I've come up with some cheesy strategies and managed 12.5k points. If I'd flesh this out into a proper game I'd balance things a little differently and make the scoring system more obvious.

Had to look up Gridroad. My main inspiration was Mini Metro. But it looks like Gridroad might be closer :)

Both cars and flags are random. They'll never be placed next to a road and the potential area size increases gradually.

I've ended up returning to it quite a bit myself. As you say the randomness makes it replayable

I wish I had made the pitch of the sounds deterministic, maybe based on grid position and car colour, rather than random. That way you'd expand on the same symphony little by little. But oh well, I'm glad you liked it!

I haven't really developed any games that allow for user creation. Definitely something I want to explore more.

Thank you! And yeah things can get messy.. 😅

Glad you enjoyed it!

Glad you liked it! I toyed with having a tile limit. But then I thought I'd rather subtly reward players for using fewer tiles with a higher score, than punish players by adding a limit. I found that it also opens up for strategies where you build longer roads early on and open up for massive scores in the later rounds.

Thank you very much!

Yeah, erasing with right click was the next thing I would have added if I had more time. Thanks for the feedback!

Feels old school in a good way. Would have liked if I didn't so easily get stuck on objects when moving around, though.

Thank you very much! Wasn't sure if people would get it. But it seems like the basic idea works.

Thank you! Glad you liked it.

Thank you!

Glad you liked it!

Thank you for the feedback! Completely agree. Had I had a little more time to spend I would definitely have made it possible to remove single tiles.

Definitely an inspiration. Thanks for playing!

Thanks for playing! Good score 👌

Thanks for the comment and your feedback! I won't be adding any annoying sounds, though.

I like how the player has to think about not shooting too much, as too many bullets will be too difficult to manage. Interesting idea! Also enjoyed the retro vibe.

I had a hard time understanding this game, to be honest. So it might be worth considering how you could make the game more intuitive.

The music definitely made it more fun! I had quite a few runs. Nice work!

This was one of my favourite submissions! Some tricky puzzles!

One improvement could be a more cohesive visual style.

Cheers mate! Great feedback.

Nice little game! I like the visuals and audio. They go together well.

There's a balance issue, though. You can just let a ball (or two, if there next to each other) bounce without moving the pad. Eventually it will bounce every frame. I managed to get two balls to do this and could just sit back.

Oh, thank you very much!

Thank you :)

Thanks!

Cheers! And yes, it requires some more work. Perhaps I will revisit the concept in the future.

Thank you very much for the feedback! I definitely think agree with your points on the gameplay. Didn’t manage my 3 hours well I’m afraid, and as a result never had time to playtest and balance. Good learning for future Trijams!

Cheers! And yes, there are definitely issues with the balance. Would be my first todo if I ever remake this game.

The music and gameplay fit very well together! Made it an enjoyable experience. Good job!

Great work! Enjoyed the gameplay, visuals, and audio. They all worked well together. Got stuck on the last level for a few minutes more than necessary, as I hadn't realised you can move diagonally. Should have read the instructions better...

Good take on the theme, also. Don't think there will be a similar mechanic in the jam.

Thanks for playing!

Thank you! Sound and some more content would be nice. Not something I'm working on at the moment, but we'll see! Thanks for playing.

Ah, yeah there is a small risk of that happening. Only managed to reproduce it once in quite a few playthroughs. But thanks for the feedback!