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A jam submission

One Eyed WilsonView game page

An Atmospheric Puzzle Platformer
Submitted by leifgood (@leif_good) — 2 hours, 3 minutes before the deadline
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One Eyed Wilson's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#1734.2934.293
Overall#2804.0174.017
Adherence to the Theme#2954.3104.310
Design#6653.4483.448

Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 10 to 1 of 30 · Previous page · First page
Submitted(+1)

This is my favorite game i've played so far. The idea is absolutely wonderful and you teach the player perfectly. I think I got stuck on the top of the yellow screen at one point and couldn't progress. But small bugs aside, this is great. Good sounds too! I would be surprised if Mark doesn't mention you in his video.

Developer

Well thank you for your kind words! Glad you liked it :)

Submitted(+1)

I like this idea, and I think you developed it nicely!

(+1)

Nice! Dig the perceive-one-thing-at-a-time mechanic

Submitted(+1)

Wow this is such a good take on the theme and on puzzle platformers in general. As we also did a puzzle platformer, I'm impressed by your ability to construct so many great puzzles in the short time we were given to work!

Submitted(+1)

Very interesting concept. Really liked the level design and the simple sprites.

Submitted(+1)

Loved it! Ambient sounds, a little bit of even surrealistic feeling and of course great idea for a game. Bit short, but that's understandable.

Submitted(+1)

Very original concept. Animation and visual quality is amazing (eye ball animation :0).

Submitted(+1)

Tricky but fun to play!

Submitted(+1)

I love the vibe, nicely executed!

Submitted (1 edit) (+1)

Wow, this was a cool game. Very challenging, but still fun to play. Great idea on idea + level designs.
Only comments:
- The sword, it felt like I didn't equip it when I touched it (didn't read game description on first play, but found about about attacking with F button).
- F button feels weird to attack with
Character design and animations were fun, and loved the smearing on the sword slash & eyeball animation.

Developer

I was thinking about how to introduce the sword a lot. In fact, the sword doesnt exist until you jump over the pit, because i feared the player could randomly collect it without noticing it. Might have been the wrong  decision. Thanks for the feedback :)

Viewing comments 10 to 1 of 30 · Previous page · First page