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(1 edit) (+1)

Wow, this was a cool game. Very challenging, but still fun to play. Great idea on idea + level designs.
Only comments:
- The sword, it felt like I didn't equip it when I touched it (didn't read game description on first play, but found about about attacking with F button).
- F button feels weird to attack with
Character design and animations were fun, and loved the smearing on the sword slash & eyeball animation.

I was thinking about how to introduce the sword a lot. In fact, the sword doesnt exist until you jump over the pit, because i feared the player could randomly collect it without noticing it. Might have been the wrong  decision. Thanks for the feedback :)