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A jam submission

What Goes UpView game page

A platformer without falling
Submitted by Lonebot — 22 minutes, 42 seconds before the deadline
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What Goes Up's itch.io page

Results

CriteriaRankScore*Raw Score
Design#124.6394.639

Ranked from 321 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 43 to 24 of 103 · Next page · Previous page · First page · Last page

This game was excellently paced, the graphics weren't anything to write home about, but the small amount of polish in all the right places, like the character's idle animation and all the excellent voiced sound effects makes this game really shine. The ending level was also just icing on the cake.

Props on the level skip; really came in handy, as there were a few levels where I wouldn't have tried any longer or would have gotten bored.

Submitted

Definitely one of the best developed ideas I've played from the jam yet! I think there's a lot of really interesting places you could go from here, but even what you have is an incredibly fun and mind bending puzzle game. Love it!

This game is super fun! One minor niggle: In Flinthook, it's technically possible to get yourself stuck by the exit door before you learn what button is the restart button. Luckily I stumbled into it, but it might be worth putting a wooden panel at the bottom of the door in that level so you can grapple yourself back to the exit even if you get stuck above the bottom of it.

Developer

nice find, we'll put that in for the post-jam version!

Very nice all around.

A really nice game! I do wish you could move just a bit faster though...

the game was one of the best i'v played in the jam but a few things that i noticed was sometimes i was on large challenging room that took me 10 minutes and then the next one is a small one that took 30 seconds also another thing is that it took me minute or two to realize some mechanics like standing and floating with the movable cubes and shooting through the spikes but overall favorite game on the jam 

Absolutely fantastic! A great concept with wonderful level design! The puzzles felt thought out and I got stumped by a few of them for a while but was so into it I didn't skip or quit. There's something really charming about the guy doing back flips the whole time. It's extremely polished and easy on the easy. Very well done!

One of the best games! Nice use of the not-falling mechanics!

Adorable artstyle and sound effects, clever mechanics and superb level design! Eager to see more!!

Submitted

I think this is definitely one of the best games of the jam. The ending was great!

Submitted

Great mechanics,some clever level design.Could be a full release.

Submitted

One of if not the best. It really plays with the theme of the Jam

Submitted

Really clever idea ! Graphics are also good and sound effects quite funny.
It seemed to be really fitting the theme at first but then I noticed that it missed the dexterity usually needed in platformers and it is much more of a puzzle game in the end.
Great entry nonetheless.

A great fitting concept for this year's theme! The gameplay felt smooth, and the graphics were great too. I had LOADS of fun playing this game, go ahead and give yourself a pat on the back! 👍🏻

Submitted

A nice polished and very very very fun game! I'm also glad you added the skip level command since I sometimes I suck at puzzles and still want to progress to the next level. Goodjob!

Submitted

Great idea well well executed. I love the impact of the grappling hook. Thanks for making it.

Submitted

Everything about this is great and it's such a polished game for a 48 hour jam. Definitely something I want to see get a full release!

Really great twist, didn't expect the no falling mechanic to throw me off so much and make me really think about how to maneuver. 

Great game. Taking a concept that would seem easy to play and turning it into a challenging puzzle platformer is amazing.

Submitted

By far one of the best games I have played on this Jam so far. the puzzles can be quite challenging, all of them simple but requiring you to think outside of the box. The animations are also very nice, and the skip button means if you get stuck you can keep going. The concept of removing gravity is also a great one.

Great Job!


shameless plug: https://darylsteak.itch.io/paint-the-walls-red-gmtk-ja

Viewing comments 43 to 24 of 103 · Next page · Previous page · First page · Last page