This looks really beautiful. Any plans for a Mac release?
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okay so, I went back to the game because it'd been a while. once you press 6 and get into the world with the little flying guy and you go to the left, and then up, you'll end up beneath a sort of cube structure that seems like you can't get past it. But after just flying into it a bunch and pressing enter and clicking I sort of... sort of teleported through it... I'm not sure how to replicate it. Then to the left from there I came across a room called 'water chambers'. And to the right from there I came across a room with a big pyramid, and after traveling up through the pyramid the pyramid I ultimately ended up at the screen where you start on if you press 8. that's about as far as I've gotten. I feel like there's definitely more to unravel, but I haven't made any progress.
I had a change of heart and the game is now called Tiny Arcade! Also I updated the opening of the game to help with people who were having trouble telling the orientation of the camera in the starting scene - hopefully I won't get anymore 'why are the controls inverted' now.
Wow, this is my favorite text based game I've played in a long time!
I think it's a really novel and interesting way to reveal an investigation. I loved how sometimes when I clicked on the next piece of evidence the camera would fly across the screen to reveal some new information connected to something already known. I also liked the way the information itself was very thoughtfully organized, with various clear areas of interest: the timeline, the map, the body, etc... I would love to see a detective game where the process of solving the investigations is visualized in a manner similar to this.
Tiny Arcade: is a collection of tiny, lighthearted, personal games that I've assembled into small arcade space.
Some of the tiny games included involve:
- Watering my near-immortal plant
- Eating too much cinnamon raisin bread
- Vainly searching for objects of clothing that probably don't exist any more
- Watching fairy lights fall to the ground.
- And a few other things too! I don't want to give it all away right here now do I
If any of that sounds fun to you, you should check it out! Or even if it doesn't sound fun to you, you should still check it out because there are more games included than that!
Each game includes audio recordings that document that initial inspiration for the game! It was a really fun little project to make, and I hope you enjoy it!
Thank you for playing! I made this little game during a short flight, which is why there isn't much in it. However, it's an idea I've been thinking about ever since. Maybe I'll return to it sometime in the future.
Yeah, I'm finding that too. For example I got to the place where you start in 8 after traveling through 6 for a while. Also I spent a while in 4 and now think I understand how the buttons work (using Enter). After traveling through 6 for a while I got to a place, after going up and then all the way to the left, where there was a button and what looked like another path through the door, but I couldn't go anywhere after going through the door. I also think the the 'dust cells' and 'dust particles' count in 8 are connected to what you shoot out when you click (so I guess you're shooting out dust), but I haven't been able to figure out the exact relationship. Also I noticed sometimes there are purple orb things that you can pick up, but once you've picked up a bunch of them then you can no longer pick up new ones - but I can't figure out what they do either!
Thanks for the tip! I messed around for a while after pressing 1-9 (and 0 too!), but I couldn't figure out how to make any progress, or if there was any progress to make. Did you get anything to happen?