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Catacomb Manager's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun & Game Design | #5 | 3.939 | 3.939 |
Overall | #5 | 3.824 | 3.824 |
Theme | #6 | 4.273 | 4.273 |
Audio | #17 | 3.394 | 3.394 |
Graphics | #18 | 3.848 | 3.848 |
Originality & Innovation | #26 | 3.667 | 3.667 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I did a playthrough of your game.
Thanks a lot!
I really liked the back and forth of this one. The graphics looked nice too. There were some quirks in the system where it's unclear which way your character is facing. I'm also not a fan of the level select screen wiping your stats, I recommend converting that into some sort of a challenge run mode.
Thank you for the feedback!
Good game! I like the gameboy style graphics and the puzzles weren't too complete (I just couldn't get all the gems) but the character bugs every now and then, hope you fix it after the jam because it's not bad at all. Good Job! :)
Thank you!
love the artstyle even the thumbnsil looks amazing the gameplay was unique but i got stuck on level 5 because i kept falling off and just game up overall amazing game :)
could you also check out my game rating is greatly appreciated https://itch.io/jam/gdevelop-game-jam-4/rate/2216257
Level 5? Okay, do you know that you can stop the character by switching character toggle again or just the level too complicated? :)
i know i can stop the character i just suck and fell down like million times i may try to beat it later :)
Enjoyed playing ! :D
i was able to get to level 8 ! B)
i found it hard when the trampoline is there :0
sometimes the character do moonwalk <.> faced right but moving left >.>
overall, great job !
Yeah, I overdid it a bit with the physics :D Thanks for playing!
Missed one diamond (idk where?) but had an AWESOME experience.
Very well use of the theme, I'm a kenney lover as well so I got hooked. Level design was almost perfect. If I bumped this game on a games site, I wouldn't think it was a jam game. Congratulations! Please upgrade it on gd.games, super fun and poilshed!
There is one hidden on LVL 5 :D
I am a huge fan of Kenney too!
Oh, I believe I have it on gd.games, but of course, the same version as here. Yeah, will see, maybe I will continue working on that.
Thank you for kind words!
Really fun game to play with nice feel to it and puzzles were great.
Enjoyable, though I'd wish for a little variety on the music.
Very well incorporated theme.
Well done <3
Thanks! Yeah, having more tracks would be nice!
I had a lot of fun completing your game! The level design is excellent, I was never stuck for too long but still had to think to solve some of the puzzles. I appreciate that you can take your time and that there is no quick thinking involved, you can just stop your character or the enemies if you want to plan properly. Great use of the assets too!
Very solid entry!
Appreciate your feedback! 🤗
very cute game but i could not figure out some levels p.s pls play my game https://coolcodedude.itch.io/a-light-in-the-dark ratings are greatly appreciated
Thanks! Your game is dope. Could specify which level was too hard for you?
the one with like 3 or 4 moving platform
Ah, yeah, that one is a bit hard!
loved the colour pallet u used on this. Pixel art was nice too. Need abit more of a tutorial perhaps but fun all the same.
Oh, first levels were like tutorials. At what point you felt confused? Because I also heard that people are not getting right away that you can stop the character
Ooh, this was really fun! The puzzles were well thought-out. I especially liked the final level.
The paths of the chain platforms could be better telegraphed. While it was usually obvious where they would stop and start, it was less obvious when there were four of them with slightly different mechanics.
The impression I get from the types of movement bugs I experienced (bouncing off ledges, moonwalking, falling into a wall and starting to walk despite not being active, bouncing off of the sides of chain platforms, inconsistent spring height, movement speed) is that there seem to be a lot of "physics" getting in the way of the movement. That's only a guess — I don't know how this was programmed — but it feels like the movement and collisions need to be much simpler.
The cover image is great. It has a very old-school video game box vibe, especially in how nonrepresentational it is.
Great work!
Yes, I added physics behaviour in many objects, but I probably shouldn't have done that and handle it in simple collision check. It is a valid remark, thank you!
Regarding the cover - I agree, the artist did awesome job and their info is in description. Actually, you may commission them too if you would ever need help ☺️
One of the best games in this game jam, despite the bugs !
The little character often does a moonwalk, though... XD
Can't blame them for wanting to be like a Michael J. Jackson :D Thank you for the kind words!
Very nice game! I like how you control the player character, the enemies, and the various environments throughout the game!
Yeah-yeah, that's what I wanted to do. I would probably tweak a few things to have even better feeling! But I am glad people are still liking it!
Great game! Fits the theme well.
Thanks! It is plain simple, but yeah, does the job :D
What a cute little character and fun little game! This was relaxing and fun to play
Appreciate the kind words!
Great game! I like the level design a lot.
Thaanks! Fun fact: Level 7 can be finished with only one action.
I like fun facts!
Beautiful game and a cute little fella. I like the idea, good learning curve from level to level, fun to play! Music loops for the levels and the ending might be a bit too short (I made a very short music loop myself for my game so who am I to judge lol). Fella going wild when hit by a lift made me die a few times, but it wasn't a major issue.
Well, we not to judge here - we to provide the feedback, so thanks, I agree, especially for ending, I felt it myself, but unfortunately couldn't find something longer with the same vibes. And, yes, unfortunately the behavior of the character sometimes breaks :<
It even has Ending!
Yeah! The happy one! Didn't want to disappoint players :D
Very nice, well presented game! The only thing I wish I had was a switch to turn the character around.
If you have a chance I'd really appreciate you playing and rating my entry as well :)
Yeah, but turning the character around would screw the whole idea behind the game, IMHO! On the other hand, you probably were tedious when you had to wait for a character just bounce off the wall to change direction, so maybe If I would make better levels - it would not be so noticeable. Thanks for the feedback!
Yeah, I thought of that. Like I know you need to preserve the core mechanics of the game, but it can feel very punishing for the player when you accidentally get turned around and have to start the level over when the goal is just right behind you. But I'm sure there's a good solution. Still really enjoyed the game. Very charming and fun!
What a cute game!
What a lovely comment! Thank you!