Yeah, you understood it right. Adding pits/obstacles was my plan for expanding this idea, so it wouldn't be that easy to complete the level.
Sviatoslav
Creator of
Recent community posts
Okay, I am hooked! You see, your game reminded of Jump King and Getting Over It.
Absolutely randomly, I got to understanding that you should NOT jump when going on a mushroom, but rather you should save jump for later. Is this intentional? That's the only way I could beat the game.
Anyway, I would adjust a few things and even release the game:
- you cannot die, but just fall like in those games I mentioned higher
- faster restart
- leaderboard
- much bigger levels
- better graphics/audio
- koyote time because sometimes it is just plain frustration
- work a bit on input, because you not always can switch the bulb midair (or ban this completely and make it clear to the player)
Awesome game! I've been thinking about releasing sometimes similar just for fun! :)
Also, can THE CREATOR beat my high score? :D

Yes, I added physics behaviour in many objects, but I probably shouldn't have done that and handle it in simple collision check. It is a valid remark, thank you!
Regarding the cover - I agree, the artist did awesome job and their info is in description. Actually, you may commission them too if you would ever need help ☺️






