I like the graphics.
Great mechanics also.
I find the air flow well optimised
Play game
Balloonacy [Jam Version]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #76 | 4.089 | 4.089 |
Music | #82 | 3.711 | 3.711 |
Sound | #96 | 3.467 | 3.467 |
Fun | #96 | 3.756 | 3.756 |
Mechanics | #107 | 3.689 | 3.689 |
Theme | #362 | 3.133 | 3.133 |
Story | #459 | 2.044 | 2.044 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Credits for all assets used are listed on the game's itch.io page.
Comments
Good job. I like the concept and how you took the theme and applied it to the monochrome environment. The use the limited colours really made the balloon and green grass pop (no pun intended...). The game was pretty challenging in some spots, which was well designed.
Keep up the good work.
Very nice game, easy to pick up yet still challenging enough. Good job!
Nice work, this reminded me being a kid and keeping a balloon from hitting the ground.
Nice game! I enjoyed the black-and-white world! I liked the popping effect.
- The visual design is great!
- Music and SFX were on point.
- There are long stretches where the player is just waiting for the balloon to travel without need for player input. I would suggest a mechanic where if the player holds a direction and rapidly taps a button, they move a little bit in that direction. Think swimming in a Zelda game.
- There is a point on the 3rd screen where if the player misses a fan or platform, they are carried along the bottom of the screen and are returned to the start of the screen. In this case, it might be better to kill off the player so they don't have to wait to be carried back, since there is no downside to dying.
- Some of the wall collision does not match the art, causing unexpected pops.
- Once when I was a kid, my balloon touched grass, and it popped. I was sad.
Great effort!
cool game!
First level was hard to get, but overall really nice!
I really like it, it is nice and simple and fun. I was confused when it looped, but I feel that the levels where very well designed. It would be nice especially for the second level if you could press a button to fall faster that could be nice. But yeah, it looks really nice and was quite intuitive. Nice Job!
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