I had a blast playing this, primarily because of the reactions of the crowd. I had a good time, good game
OneMannGames
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I had a good time playing, my biggest suggestion would be to vary the location the bombs come in from, because they follow the same route every time I was able to just sit on the far left and spam click getting all the food and dodging all the bombs until I got just over 300 and decided this guy had eaten enough. Good game
It was an interesting play, I do think it is rather confusing to start even after reading the How to Play. Obviously, this is a tiny jam, so it makes sense that a full-blown tutorial isn't in scope, though I do find myself wishing there was one. Though even without one, I did enjoy my time playing it and trying to decipher what the desires of the crowd was.
I enjoyed the art, and I think that the game design is well thought out. I like that you are able to shoot around your light source but need to be careful with that because you will not be able to see without it. The atmosphere was nice and that background music never become to repetitive despite not having a lot of variations. I may just be bad, but there were times that I feel I was being asked to make impossible jumps. And there were times that a small piece would spawn just in the right spot off to the side of the bigger platform that the character would get stuck "falling" in between them and I would have to restart my run. I am not sure if that's what you were talking about with the bug with the colliders in an earlier comment. Overall I enjoyed my time playing, I could never get super far but I liked it.
Thank you for the kind words, and valuable feedback. I completely agree with everything that you said. Funny thing you mention about the packages restoring breath. I was planning on that, I had programmed it in, but I forgot to attach that code to those objects, and was scrambling on time that I didn't even realize I never finished doing that, haha.
I rated yours, here's mine Rate Mapocalypse by OneMannGames for Kenney Jam 2023 - itch.io












