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OneMannGames

109
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A member registered Feb 17, 2023 · View creator page →

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I had a blast playing this, primarily because of the reactions of the crowd. I had a good time, good game

I had a good time playing, had a hard time clicking on the scoop consistently, though I was still able to serve up smiles. Good job

I had a good time playing, my biggest suggestion would be to vary the location the bombs come in from, because they follow the same route every time I was able to just sit on the far left and spam click getting all the food and dodging all the bombs until I got just over 300 and decided this guy had eaten enough. Good game

The UI being broken really threw me off as to what was supposed to be happening but once I say the 0/25's on the side it made much more sense, and I enjoyed playing it, getting to around 30.

I think this is a great entry, I had a good time playing

I had a good time playing it, the design waws well thought out and everything came together nicely

I had a fun time playing, I didn't realize you could slow down time at first but once I did it became a much more enjoyable experience. My best attempt got to 35. Good work.

It was an interesting play, I do think it is rather confusing to start even after reading the How to Play. Obviously, this is a tiny jam, so it makes sense that a full-blown tutorial isn't in scope, though I do find myself wishing there was one. Though even without one, I did enjoy my time playing it and trying to decipher what the desires of the crowd was.

I had a fun time playing this with my partner, good game

Honestly, only complaint is that it had to end. Loved the vibes and feel, and the level design was superb. My favorite game of the jam so far. Good job!

I had a good time, I got very lost but managed to get to the end. I like the monsters and had blast smacking them.

Just about destroyed my mouse with the number of times I just clicked haha. I had a good time, and it left me wanting a more, would be nice to see some more variety or maybe some sort of powerups of some sort.

I had a good time bouncing around, and it was fun to watch the rounds keep going after you die and all the enemies just run right off the ledge. Good game.

I like the style, Kenney has some good art packs. I was able to finish, though the controls were very floaty and sensitive though I had a good time overall. Good game.

The goal was to kill as many chickens as possible right? Because I did that super well. I enjoyed my time; it is fun to see a leaderboard. The beginning is quite strong as there is a lot of chaos and eggs to get which was a lot of fun. Good game.

I had a good time defeating the evil wizard. I like the flow of the controls though i did have some difficulties, though that is mainly a skill issue. Good game!

I had a lot of fun with this, and a good use of the theme. My biggest issue was that the controls and view were very hard to work with, but that did not stop me from eating everything in sight. Good game!

I love the implementation of the theme here; it's fun to be a giant running around a tiny world. I also like the flow of the gameplay with defending and repairing, however I do wish there was a bit more to the combat or some sort of way to scale. Overall, super solid, good job!

Ope that’s on me, i didn’t check

Great game, i enjoyed it a lot, my biggest issue was the screen wobble or movement was just a tad too much, but that is a minor complaint. I like the upgrade system and the integration of the theme worked well. All around super good!

Took me a second to get a hang at it but I'm still bad. I enjoyed it and think that it is well built and a good idea.

I enjoyed my time, I feel like the character was on ice a bit as it would slide a bit too much, that could technically be part of the theme though, there was a few bits where the character wouldn't move even though there wasn't anything in the way. But other than that, I had a good time.

I enjoyed it, I do wish that there was a bit more direction as I feel like I wandered aimlessly for quite a while before I figured out what I should be doing. I like the art and music and had a good time.

that's helpful, thanks

I had a good time playing it, I do wish there was a little more strategy in the cards you play because I feel like the battles were a little bland, but I like the aesthetics and feel that it was made very well. I liked the overworld travel and the upgrade variety.

Thats a lot of snakes

Really well done, the art is great, and the game flowed well. I enjoyed my time.

I had a good time, nice simple concept and gameplay, would be cool to see additional upgrades but I thought it was made well.

Loved the intro scene. The game play felt good and satisfying, everything was well put together. I enjoyed my time playing.

I really liked this game, I ended up playing it a second time because I didn't realize that the open ended questions allowed me to type something in, so I was just pressing enter and skipped them all. Everything is put together very well, and forms a short but good and enjoyable experience.

I enjoyed the art, and I think that the game design is well thought out. I like that you are able to shoot around your light source but need to be careful with that because you will not be able to see without it. The atmosphere was nice and that background music never become to repetitive despite not having a lot of variations. I may just be bad, but there were times that I feel I was being asked to make impossible jumps. And there were times that a small piece would spawn just in the right spot off to the side of the bigger platform that the character would get stuck "falling" in between them and I would have to restart my run. I am not sure if that's what you were talking about with the bug with the colliders in an earlier comment. Overall I enjoyed my time playing, I could never get super far but I liked it.

Thank you for the kind words, and valuable feedback. I completely agree with everything that you said. Funny thing you mention about the packages restoring breath. I was planning on that, I had programmed it in, but I forgot to attach that code to those objects, and was scrambling on time that I didn't even realize I never finished doing that, haha.

yes

i like these puzzles, they progress at a good rate requiring you to build on what you’ve learned from previous levels. Fun game

really enjoyed the sounds in this one, a good fit for the theme. I like this game

i love the art in this game, very nice. I had a good time playing.

it is completeable, there are times that it gets super quiet but the static still isn’t all the way gone, but maybe I’m just too good at it since I’ve played it a bunch of times during testing, so i will look into upping the tolerance of what it allows for being complete

I rated yours, here's mine Rate Mapocalypse by OneMannGames for Kenney Jam 2023 - itch.io

I will be honest, tower defense is about the exact opposite of what I would think with an exploration theme, haha, but you did make a good tower defense, I thought it was fun and worked well.