I liked the concept of being a giant defending a tiny world. The defending and repairing loop was fun. Some more attack types or a skill system would have added depth. Movement felt a bit slow, and it was hard to see enemies spawning off-screen, which made it tough to defend. Very enjoyable.
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I Want to Rule's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #102 | 4.083 | 4.083 |
Story | #132 | 3.000 | 3.000 |
Music | #158 | 3.500 | 3.500 |
Overall | #178 | 3.583 | 3.583 |
Sound | #249 | 3.083 | 3.083 |
Mechanics | #250 | 3.167 | 3.167 |
Aesthetics | #253 | 3.583 | 3.583 |
Fun | #277 | 3.250 | 3.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
EZduzziteh https://opengameart.org/content/my-first-grass-texture kaylousberg https://kaylousberg.itch.io/kaykit-forest https://kaylousberg.itch.io/kaykit-adventurers Alison Turk https://assetstore.unity.com/packages/audio/music/orchestral/adventure-gaming-music-suite-300438 VoiceBosch https://assetstore.unity.com/packages/audio/sound-fx/voices/dragon-announcer-audio-pack-284844 Alan Zaring https://assetstore.unity.com/packages/audio/music/orchestral/rpg-music-starter-pack-203313 Sound Works 12 https://assetstore.unity.com/packages/audio/sound-fx/small-sound-kit-300582#content Google Fonts https://fonts.google.com/specimen/ABeeZee
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