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domischenk

99
Posts
2
Followers
A member registered Sep 04, 2021 · View creator page →

Creator of

Recent community posts

amazing! 
just watched the video - i have to try it on my pc!

np :-D but has nothing to do with godot its a general thing

yep, keep up the good work :-D

thank you very much

i like the idea, would be a nice puzzle game on mobile too if you get the controls right.

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ahh i need coin to shoot 🙈

well done.

but change attack key for non US (swiss: Y and Z swapped) its hard to play the game

well done!

he controls are a little slow in reaction, i feel more like a big bomber then a rc plane.

Visuals and sound matches perfectly.

too bad you couldn't implement more. i definitely want to see more! 

keep up the work

Visuals and sound matches perfectly.

too bad you couldn't implement more. i definitely want to see more! 

keep up the work

Space Invader :-D

Visuals look nice,  as other said control is sometime a little sluggish.

but over all good game i liked it

thank you

nice game liked it.

Controlling the character could be better, like allow diagonally shooting

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nice game 

but controls to change color/wep could be better.

if i could put one finger over one key would be best.

(1 edit)

nice game liked it.


damit there are Kenney SFX didnt see them :-)

nice little game

is it intended that the gray enemies just run random (not towards the cry baby :-)) ?

thank you!

nice animations!  i almost had the feeling he is falling :-)

good game, keep it up

Ui is not rendered right on my 49" monitor :-(
but o know the pain in unity UI.

cool game,


as said bevor turret is rotated.

make turret non collision because enemys are stopped and if you place turret right you take no damage.

the 2nd turret does not work right?

nice game, overall good

the UI is misplaced on a ultra wide (49") full screen monitor

and without its full screen the text is a little small on the page.

nice little game, good idea

controls are sometimes a little wanky + camera is wall clipping

nice little game!

quality on big screens is a little bad

Thank you!

yeah i think so too. also it needs a lot of balancing :-)

Thanks,

there is no control of your Guards. but my game needs a lot of  balancing :-)

yeah 😃 its intended to be a little hard but somethings are way to hard without infos

yeah i noticed, unfortunately i had no more time

thanks you 

thanks

thank you 😃 

yeah im missing some instruction in game. Thanks for the feedback

thank you, yeah the game needs some balancing :-)

yes, i did

thanks

You can slide down the waterfall, there is a little platform you can walk on, And there is the swapper/teleporter/thing.

If I remember correctly, I used a layer mask. I have to look it up.

I would have liked it better if there was a blur at the edge of the circle.

Yeah, balancing is hard, i noticed that in my game :-D

nice one!

It took some time before I knew I could pick up the spring.

and cool interpretation of the theme

Very nice game!

i like the animations of the guy :-D

nice simple game!  i liked it

3 hours later and he is still falling :-D

nice little game