Nice game! I like the concept and the usage of the light. The music was also really nice.
Romp of Otters
Creator of
Recent community posts
Yes, this is the general goal. The revealing tiles is random at this point, that's true - so you will need a luck, too. I thought that it will be like if you play a board game and pull from the bag. But you still can strategize with trading, placing specific types of roads and not let roads to be destroyed before you use them. So to get the best result, you need to use the sources wisely and also have a luck.
I'm sorry to hear that. Unfortunatelly, this bug happens when you place a road on a tile right after it has been discovered or vice versa. (Please see the section "Known bug"). I will repair it right after the voting period, I have noticed it few minutes after the deadline. You can avoid it when you do not click so quickly. (I tested it on the touchpad and I won't do this mistake again. 😀)
Thank you very much for your feedback, I will try to better communicate the rules next time. The path tile is made when you have at least one resource of each type and you can also trade 5:1. There should be a victory screen like this I wonder if the path wasn't complete or if there was a bug. (I didn't encounter it yet.) Thanks for playing!
Very nice game! I like the concept and presentation and it also fits with the theme perfectly. The exploration of the black-and-white small world was fun. I do not mind at all that it is quite short. I see a lot of potential here and I think that it is better to have a fully functional small piece of game. Great work!