Now I'm the Ninja Frog! Only I didn't like blasting the Chameleons, I don't know why though, lol.
Very fun game you made, thanks for sharing!
Criteria | Rank | Score* | Raw Score |
Music | #113 | 3.585 | 3.585 |
Fun | #124 | 3.683 | 3.683 |
Sound | #159 | 3.268 | 3.268 |
Aesthetics | #203 | 3.634 | 3.634 |
Mechanics | #241 | 3.293 | 3.293 |
Theme | #361 | 3.146 | 3.146 |
Story | #452 | 2.073 | 2.073 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
Just me
Did you use any existing assets? If so, list them below.
From Unity Asset Store : Pixel Adventure 1; Pixel Adventure 2; CasualGameSounds; Score and Times - Game Sound Solutions; WhatSoundsNice. From dafont: Symtext
Now I'm the Ninja Frog! Only I didn't like blasting the Chameleons, I don't know why though, lol.
Very fun game you made, thanks for sharing!
A nice idea. I think adding more content in the future and polishing it a bit would make it better. Good job! :D
A well put together platformer. Having the platforms disappear added an extra level of challenge.
I love how the game looks and sounds. The vanishing platforms make the game challenging since you need to memorize where you can run to and jump on. Also, like how the points carry on the new loop after finishing the game.
Good game.
A fun little game! I loved throwing the little shurikens! And the vanishing platforms made a good puzzle, great job!
This is a platformer that you need to meomorize where your next step is and collect as many stuff to earn the points you can. It's a great concept and base to extend to a interesting puzzle platformer later, amazing ideas. Thoughtful mechanics, nice aesthetics and sfx, great job!
The game mechanics and platforming are good but the enemies are very difficult to get around. Also the sound effect for jumping is very loud.
I really like the game concept and I like the feedback when you hit the enemy that makes the game pop up, the music and sounds are really nice and the puzzles are ok and challenging maybe working on the jump because I feel like the character sometimes is jumping higher and by the way I kike the turtle character if that what it is, I really like it. It fits into the game world :)
Thank you so much for playing and giving your feedback!
Yes, the turtle is suppose to be a chameleon =) all the sprites comes from the same asset packs I found on the Unity asset store: Pixel Adventure 1 and 2. I really like those! And there are lots of monsters waiting to be featured in upcoming games, including turtles with spikes ;-)
Music and sound are perfect for this platformer. The graphics are very nice and the tie-in with the theme is good and unique. Outstanding job!
whole set of platforms disappearing if you stand on them is very unique take of this theme. i enjoyed this one a lot. Nice job!
Potentially cool platformer. It is worth making improvements in this part after the jam in order to be top. In general, the game is cool! Congratulations.
Good game, the jumping mechanic feels super smooth and good job with the platforms.
In the second level, if I take the lower route, can I get back out? Seems like I have to die to reset. Anyway, nice platformer. Nicely done.
Nice submission, the concept with the platforms is a cool idea but not shown at it's true potential, because them just disappearing was just a small nuisance. Talking about the graphics, they are really nice, the death animations etc. I found a few bugs where if you die, but have killed some monsters they wouldn't respawn. The movement was a bit iffy, it was too finicky, and you would get stuck on some walls if you would jump on them. Cool game and I hope you had fun making it! (Cloud)
Thank you! You're right, the platform mechanics can be better executed. About the enemies, the won't respawn if you kill them unless you restart the game from the first level after dying 3 times or finishing the level 3. Is that what you did? I'm sorry you didn't had a good feeling about movements and jumps, I tryed to make it as smooth as posible but things can never be perfect or suits everyone preferences. And yes, I had fun making it, especially once I put the background music on! =)
Thank you for your comment and feedback.
Yep, noticed that after finishing lvl 3 or losing, the enemies will come back. It comes with practice and messing around, that's how I did some of my stuff, just got an idea, then messed around with the code in all sorts of ways and searched different solutions for the same problem to see if it is good enough. And let's be real now, any negative criticism is welcome, more so than saying the game is good and stuff. (Cloud)
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