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Snowing Clouds

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A member registered Apr 20, 2020 · View creator page →

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This was a really funny experience. It felt like angry birds and stardew valley fused together. Great job! (Ghio)

Nice little game, got bombarded by a lot of enemies in the end XD, but I had fun. Maybe some mechanism to upgrade the weapon, shooting enemies and some other following mechanics would be effective. Well done! (Ghio)

Just like the others here, I got the vibes from Nier as well. It felt nice and easy, good job. (Ghio)

This game felt nice to play and the music game off a nice medieval ambience. The mechanics were cleverly made and the failed sound was funny. Good job! (Ghio)

Thanks for the feedback, much appreciated! Will try to add all these quality of life features in a later update!

Will try to add one, thanks for the suggestion!

If you watered the crops each day, the crops should grow. Thanks for the feedback!

Bless the cows 🙏🙏🙏

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Yep, noticed that after finishing lvl 3 or losing, the enemies will come back. It comes with practice and messing around, that's how I did some of my stuff, just got an idea, then messed around with the code in all sorts of ways and searched different solutions for the same problem to see if it is good enough. And let's be real now, any negative criticism is welcome, more so than saying the game is good and stuff. (Cloud)

Officially my favorite submission of the jam. It felt like the Chrome dyno and Geometry Dash fused together and resulted in a 2 dimensions game. The last level was killing hard, but it was so enjoyable. I really like the approach of the theme and the design is so nice, even the pause menu is very cute. The controls felt a bit weird, some of the the inputs didn't go through, but overall it really was a fun experience. Great job guys! (Ghio)

Really engaging game, I'm a big fan of puzzles games so I enjoyed this one a lot, even though I didn't finish it. The art style is very simplistic and I loved it, but the axolotl could indeed use some more recognition from the other objects. The sounds were cute and complementing, some 8bit music would complete it nicely. The mechanics were very simple, yet with some twists, I found that very surprising. Great job out there, congrats! (Ghio)

I absolutely loved the interactive menu from the very start of the game. Very engaging and beautiful. The combat system seemed a bit unfair, since every time I hit an enemy, I also got damaged and I could hardly dodge that. Bread job out there! (Ghio)

Nice short game. The controls felt a bit slippery and the fact that I always stopped to vanish my obstacles felt more like a puzzle game rather than a  racing game. But really fun nonetheless, great job. (Ghio)

Hooray, Krumbles is free! It got a bit mercyless on my laptop, but I managed to run it just fine in the end. Maybe some graphic settings would be helpful. The voiceacting was really funny, and the setting was nice as well. The balls felt a bit out of place and hard to control, but very effective nonetheless. Nice job! (Ghio)

It looked nice, felt like a old arcade game I used to play when I was really young.

The attacks moved a bit too fast, especially in satellite mode where you are really slow but some attacks are way too fast. At some point the satellite ship I was controlling disappeared and I had nothing to control so that was an interesting bug.

Overall fun experience, good job. (Ghio)

Oh this brought back childhood memories with this type of game. It felt a bit repetitive, a random generation path would be very effective, but it was a really chill ride, along with the moon in the back and the chill music. The color palette felt cozy as well.

Overall, a nice journey with a very wise ending (for one that implies the ghost rider falling off it's motorcyle lol). Got 500 meters! :D (Ghio)

The game could have been a really fun tower defense game, but sadly the balance of it is a bit not well made. The way you make the game currency feels a bit clumsy, the hitboxes to get the gears are way too small, they sometimes get thrown way too far or into the building and you cant get them. Also, by the time you get your upgraded gun, you already are doing waves that feel like you should have had the gun already upgraded, like when it starts throwing 10 flying drones, and then another 10 ground drones. The sensitivity was turned all the way down for me, even turned it down in windows, but it was still too high, also I think there was mouse acceleration as well, which I wasn't able to turn off.

The gameplay loop was fun to do, but sadly the entire experience was a bit broken from getting stuck on walls to the upgraded gun not going into my hands and being stuck in the wall you buy it from (while I could also shoot from there as well, funny enough). (Ghio)

This game really felt chill and aesthetically nice. The rotating planet rose a bit of difficulty in placing the buildings, but I managed to sacrifice some space in the end. The fact that I'm aimlessly buying stuff and waiting for other stuff to unlock is a bit purposeless, and something to show what each building is producing would really be useful, like in cookie clicker XD other than that, it was a really pleasant game. Good job!!

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Good idea! Will try to implement and see if it works with my scope of the game.

Cool game, nicely implemented roguelike! Good job! (Cloud)

Cool game, the art is good but I think the player is too slow, or the sprint is too short. Good job on making it! (Cloud)

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A really cool concept, I like it! Good job on making it! (Cloud)

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Good game! Good level design and nice puzzles, good job! (Cloud)

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Cat life best life! Good submission and good job on making it! (Cloud)

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Thank you for pointing it out, it is a bit weird from a design standpoint, but I can see why you made it like this. (P.S.: it was also 3 in the morning when I played it so my bad 😅)

Idk what the issue might be. I can play it on firefox and edge. What are you using

This game made me think at first, what is it so special about it, but then I pressed "f to lick", the game was a bless from start to finish. The art is pretty good, the music fits in well, but the only thing that I disliked was the jumping onto logs part, because I couldn't really land on them correctly, but that might have been an error from my part, but from the programming side I wonder, did you make a coyote jump? Because I think you might have overdone it a bit on the frame window where you could jump. Other than that, the game is really good, and a good submission! (And one last thing I had to notice, correct me if I'm wrong but some of you guys are Romanian?)

The game is cool, the art is good, there is no music sadly, but the fauna is good enough. The movement on land is a bit slow in my opinion, and the dogs can catch you easily. The idea is pretty good and I hope you will add more stuff to this game! Great job! (Cloud)

I played this game 2 times now, once for 10 min, and another for 5 min, and I couldn't get anything to happen, only the game Tama was playing would appear, I don't know if it has happened to anyone, but it was eery nevertheless. The visuals are hella good and combined with the soundtrack it makes it a good experience. I will add the game to my collection and play it once in a while to see if things work for me sometime (or just tell me if I am an idiot, cause I read the rules and throughout both playthroughs I was moving around with the mouse nonstop). Great job making the art, and I hope you had fun in this jam! (Cloud)

Very good submission! The artstyle is phenomenal, the mechanics are pretty good the music is cool and the levels are pretty well thought out. The only thing that I would add is a button to make the balloon go down faster. Good job! (Cloud)

Nice submission, the concept with the platforms is a cool idea but not shown at it's true potential, because them just disappearing was just a small nuisance. Talking about the graphics, they are really nice, the death animations etc. I found a few bugs where if you die, but have killed some monsters they wouldn't respawn. The movement was a bit iffy, it was too finicky,  and you would get stuck on some walls if you would jump on them. Cool game and I hope you had fun making it! (Cloud)

Cool game, the animation and the artstyle is good, the movement is pretty good. I found 2 glitches through my playtime: one was that if you fall through a black hole, you fall through the map, and you dont respawn, and the second was right after starting the second level, I got bullied by the gymbro and then the respawn wouldn't work, and I only saw bricks. Cool concept but needs a bit of tweaking! (Cloud)

Nice entry, cool take on the theme. I found a game breaking glitch where if you tap the shift key multiple times you move at mach 10 speed, and right out of bounds. Nevertheless cool game! (Cloud)

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Interesting story, nice gamplay loop but the sounds need to be thought through in terms of volume because even at the lowest, it was breaking my ears. Good entry! (Cloud)

Will do, thanks for the feedback! <3

After the jam is over we will add that feature. Thanks for the feedback!!! <3

After the jam is over, I will try to add a health bar and a pistol line to indicate where you are shooting. Thanks for the feedback! <3

Nice game, the dog is a bit too slow and I found a way to make it moonwalk. (Cloud)

Yeah, sound wasn't correctly normalised to fit in with the others but didn't test it long enough or didn't think it was that much louder X