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Kindman lost his Marbles (and his depth-perception)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #19 | 4.437 | 4.437 |
Story | #20 | 4.085 | 4.085 |
Theme | #25 | 4.408 | 4.408 |
Fun | #35 | 4.028 | 4.028 |
Mechanics | #71 | 3.831 | 3.831 |
Music | #80 | 3.718 | 3.718 |
Sound | #91 | 3.493 | 3.493 |
Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
1bit Shader: GarretGunell Inktober-Ink-Shader, 3D Assets: Kenneys, Quaternion, 2D Assets: PiiiXL "Frames 1-Bit" , M.C. Escher "Eye" Music: MatiasVME "Chiptune Loops", Font: Dogica
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Comments
Incredible game, doubly impressive that it was solo-developed for a jam! It took me a minute to realize I had to move the camera to find that final marble ;)
This was good fun. Gave me a good chuckle and the plays on perspective really did mess with my mind...in a good way :)
Really cool game! It is a bit trippy for me that made me a bit dizzy but still was able to finish it. Really awesome game!
Hands down one of the most original implementations of the theme. Never thought camera with no depth in a 3D environment makes getting around a very fun puzzle. On top of that, great art, great use of the shader and great set of coherent models. I should mention the funny dialogue too. Love this!
GOT ALL 6 MARBLES! And that is an accomplishment. A ton of humor and personality in this game and I may be stupid but I dont feel as though I've wasted 20 minutes going down stairs!
I loved exploring dialogue options with how rich the narrative!
PLANTY! TALK TO ME!! 😂😂😂 I loved the humor in the game, so funny, planty dialogues are my faivourates for sure
Didn’t include the “shift = run” in the controls instructions
I couldn’t understand what’s the “M” button supposed to be, he keeps shrugging whenever I use it, also not knowing how many marbles left to collect was bit annoying
The floating marble was the most difficult to find so far, I was wondering in the room for over 5 minutes because I saw marble on the ground between the door and planty position, and after 5 minutes of running around and rotating the room in every direction I managed to spot it mid air
One last thing, after collecting all the marbles he didn’t want to sleep, he said that he need his marbles back 1- It’s not logical since I’ve collected them all 2- A prize for finding all the marbles is worth a nap :D
Your game is unique and awesome.I didn't know there is a dialogue only after 10minutes.Great game.Rated it!
This such a unique game. I liked the sense of humor and the strangeness of the world. The ways by which you found your marbles were creative and gave a sense of satisfaction. Although the vibes were different, but this game kind of reminded me of LISA: The Painful.
Great Work!
This is amazing! i love the style, it reminds of "Return to Obra Dinn" which i love. Moving camera has a very trippy feel and that gives this game so much personality. also that you have actual marbles to pick up is such a fun idea. i really enjoyed this one. Great work!
When the plant told me he loved me and I obtained the final marble how do I know it was the final one? I was told it was, but that's exactly something that someone who has lost their marbles would tell me! Either Way very unique and interesting game and I wish their was more of it. Good Work!
Absolutely brilliant!
I was about to give up when I went back and read the instructions about holding the mouse and dragging and when you try that for the first time, it’s pretty trippy.
I can definitely see a chance to expand this into a proper release with more content, more dialogue(which is hilarious BTW) and more marbles.
I loved it! Planty talk to me! haha
Very cool shader, it ties in with the lack of depth really well! Very Obra Dinn :)
This is a really special game! The depth, the art, the animation, the retro look, the music! You really have great skills to do this game in such a short time! Also, you had a great idea about the theme, made for a special experience!
That was interesting. My eyes hurt a bit, but the movement was very nice and smooth. There is a 7th marble inside the staircase! You can see it when the camera is rendering the stairs from behind :-)
Great game, I loved the retro vibe and humor! I like the MC Escher theme, too, it really fit in well with the idea of lost depth perception and I really appreciate that you didn't just show his art and call it a day. Being able to walk those stairs was a great addition. Very well done overall!
Great sense of humor and use of assets to realize the project.
Love the unique visuals and the depth mechanic, well done!
This is so good. You created an entire world, aesthetically and with the gameplay, that also perfectly fit the theme. Also love the throwback 80s Macintosh graphics/Obra Dinn retro look. Bravo!
Cool game, I really like the visuals :)
A very catchy style. Liked. Great job!