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Ukarus

49
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3
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4
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A member registered Oct 03, 2018 · View creator page →

Creator of

Recent community posts

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Super good game, it's super fun and the music really fits with the game.

Congratulations on your first game jam participation, as it can be quite challenging to make the decision to participate in one and submit a project. As for the game itself this is a classic and thus very fun, the only thing to improve as of right now could be sounds and music.

Other than that, excellente job, keep it up participating and learning about game dev :)

The models are amazing and the plot seems interesting. Also I like the change of dimensions and how they affect the ship.

On the downside the lack of sound make it less appealing and I think I've got stuck after crossing the first bridge, I didn't know what to do, there was no button or anything that I could interact with. Another issue is that the game crashes for me when I press p while I'm playing.

Good game, the jumping mechanic feels super smooth and good job with the platforms.

Amazing game, I've had so much fun with this game, I can see that it has the potential to be a bigger game.

Short, super fun and sweet. It has a lot of potential

Thank you :)

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I like the aesthetics of this game and the atmosphere really makes you feel like you are a Nasa engineer controlling a little robot and the premise seems super interesting.  This game also reminds a bit of No Mans Sky.

One of the things that could be improved is the speed of the drone, it's too slow in my opinion, a little more speed or a mode to make it faster could help a lot. Another idea could be able to move and turn at the same time, even though this doesn't seem reallistic, it would feel more satisfactory to control it like a remote car.

Overall good job :)

The plot seems super interesting, has a lot of potential based on the script you put on google docs. The movement feels super smooth and I like that it's played like a stealth game to avoid the soldiers.

On the downside I faced some problems with colliders and fell into the void losing immediatly, this happened to me on the rooms with soldiers, particularly on corners. Another issue for me was the camera, there are some corridors in which you can't see the character for a brief moment and hit some walls or pillars that can get you a bit stuck, but this more of a personal appreciation, maybe others won't find this as an issue.

Nevertheless it's a super good experience with lots of potential, keep it developing as it seems promising.

Good game, the story is interesting and the difficult is great, the attack animations are super cool and the way the levels are designed makes you feel like a ninja going on a secret mission.


On the downside I miss having a background music and an option to restart the level immediatly after losing. Also I couldn't find any use for the rolling mechanic, at first I thought it could be used to dodge attacks, but then I realized that you must dodge by jumping on the right moment.

Good game, I found it quite difficult and that's a good thing.

The art is very cool and the atmosphere is a bit dark and I like it, the animation to switch the form seems super good.

On the downside the camera have the controls inverted or something like that and can be extremelly difficult to control properly. Mouse sensitivity was another issue, but as you tried to make an option to adjust that I guess you didn't had the time to implement the option properly.

Yeah, I wanted to save the completion to create an incetive to make it like a speedrun, but I didn't had the time.

Thank you very much, I wanted to do more puzzles and other interactions, but I  didn't had the time to implement all the ideas.

Really cool music and art style, the concept seems super interesting, I would love to see it developed further in the future because you had a lot of good ideas.

I like the story of your game, the way you change perspectives is very cool and I felt like carrot rambo when I was playing. I've had a lot of fun playing it.

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I like the physics of the sponge and it seems that the idea could have been developed more.

On the downside there's a bug when you win or die in which the sound keeps repeating unless you exit or play again. Also on the game page there's a description for many levels. but I was able to play only one.

Cool game, for some reason having a long train of gifts feels super satisfactory.

Thank you :)

Very fun game, I really like the concept and the controls felt super good. I could only suggest a few things to improve:

  • Mana should not be consumed before crossing the start line just in case you miss press the space bar.
  • I would lower the volume of the explosion when the car hits an obstacle, it was a bit of a jumpscare to me, but maybe that's a good thing.
  • Put the option to restart the level in the pause menu in case you want to do it better

Your game is amazing, the puzzles are well thought (I only made to the 5th level, but I was hooked) and the movement feels very responsive.

 The only improvement I could see is adding a button to restart the level, because in level 2 I got stuck and I've had to go back to the main menu to start the level again.

Cool and fun game, I like the idea of travelling between dimensions and shooting rocks

I like the art of your game and the idea is interesting, I would have liked jump sounds and a sound for the dash. The music vas very catchy.

I was able to play your game by installing the required Unity version, but please the next time include a build and if it's possible a web build to play it on the browser.

Now about the game:

  • I miss having a background music, it really adds to the atmosphere of a game so consider adding music in the future.
  • I like the art of the character, even though there is some jittering when walking
  • I think there's a bug in which you can win without collecting all the required cups
  • I am not sure as how this game fits the theme, but as this is not a requirement it's okay

Overall it's a fine and simple game, which can improve a lot. Keep it up participating in game jams, it's also cool that you included the source code.

What a coincidence about the names, I guess that make us  Jam bros

I really like this game, the whole concept is innovative and the music and sounds really set the atmosphere. A few things could be improved, mainly the dialogues are a bit fast on some scenes and some kind of border on the objects that can have  interactions could really improve the experience.

I was able to play the game and i first i didn't get it what it was about, after some attempts i understood how to play it. With some background music and sounds it would be a much better experience, although the bouncing and momentum you can get with the ball is super cool.

The game was fun and simple to play, i wonder if the rooms are procedurally generated or not

Thank you, we tried our best for the game to be fun.

Thank you, sadly we let playtesting for the end and realize that controls could have been more polished.

Thank you, we had a lot of fun with that sound.

I think a pause menu is needed and also the controls felt a bit slow sometimes, also the hit detection on some of the figures didn't felt very accurate. But overall it's and interesting and cool game.

It fits the theme well, but i felt some of the levels were too easy and also lacked sounds and background music that would have made the overall experiencia much more enjoyable

I really like the game, the concept of the double gravity is super cool and well implemented, levels are well designed and challenging. Also the music and the sounds really fit the atmosphere of the game. The only thing that could be improved are the controls, they felt a bit unresponsive sometimes on the wall jumps, but overall a great entry.

Great game, i liked the game art and the controls were very good. The lack of music was a con for me, but i still enjoyed it.

Cool idea, but the controls did not feel great, also the hitboxes feel a little strange sometimes. Good game overall.

Good game, simple but well executed. I think it would be a great addition if the cash you earn could be spend on something.

The only real con for me it was the lack of sound, but still it was funny.

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I liked the graphics and the game overall, it was well done. A con for me is that i could not jump in diagonal direction, i think it would be a great addition. 

Great game still, it was a simple idea very well executed. Also, was the pickle a reference to Rick and Morty? It was hilarious.

I think it would be great if you could hold the flippers, but i liked the game overall.  I think a HUD would be great and a section for the instructions, also the board cold have more additions.

Fun game overall.

Fun game, the music and the art were great. The only con for me it was that on windows i could not move the window or resize it.