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The plot seems super interesting, has a lot of potential based on the script you put on google docs. The movement feels super smooth and I like that it's played like a stealth game to avoid the soldiers.

On the downside I faced some problems with colliders and fell into the void losing immediatly, this happened to me on the rooms with soldiers, particularly on corners. Another issue for me was the camera, there are some corridors in which you can't see the character for a brief moment and hit some walls or pillars that can get you a bit stuck, but this more of a personal appreciation, maybe others won't find this as an issue.

Nevertheless it's a super good experience with lots of potential, keep it developing as it seems promising.

Thank you! I have noticed some corners & walls are missing the collider and added a boundary outside in case you're falling it will reset the scene temporarily. And the player hit the walls might because there's no collider yet to limit player movement. Gonna fix this later when the jam end as I plan to make a different map.

Planning to develop it further as I like the story too.