Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

StreetmanGames

123
Posts
2
Followers
26
Following
A member registered Dec 14, 2019 · View creator page →

Creator of

Recent community posts

Thanks for the feedback, glad you enjoyed it! I definitely have plans to expand on the game in the future. I've got a full-time job plus I'm in the middle of another personal game dev project, so possible after I finish the other game dev project. Thanks again!

"At least you didn't die of dysentery." LOL. Must not have been on the Oregon Trail. Nice game, I enjoyed. 

I really enjoyed the game, nice job. Really liked the music, did you make it? Like others mentioned, maybe giving the car a "turbo boost" feature and a "run" option for the player would be a nice add later on. I also found I was able to do some unexpected things with the car by combining movement keys (i.e. car pointing right while it's moving down). But again, I think this has been one of my favorites between the music and the relaxing vibe. Oh, and the "looser" comments from the other cars was funny. Great job!

This is a fun and quirky game. The sound was good. The comments when items were successfully picked up were a good humorous addition. Nice job!

"Cool" game :). I saw something with snow and just had to play it. It would've been nice to have the "W" key allow some type of ski braking (snowplough, wedged, etc.) to slow down a little, but that might make it too easy. Anyway, just a thought. I still enjoyed flying down and exploring the slopes. Nice entry.

Looks very good and makes the theme but it was a bit too hard for me. Some music and/or sound would've been nice too. But still, an impressive showing for 48 hours. Nice job!

Great little game. Really liked the lighting effect. The music was good too... got a kick out of the piano hit when the player fails. Great job!

Thanks for giving it a play. Hoping to finish this up after voting ends. I over scoped really bad this jam and it ended up biting me. Live and learn. Hopefully next year I'll be able to do Kenney Jam again and will size my game right. Enjoyed your game BTW.

I like any game with an animal, especially a cat. Missed having some music and SFX but certainly understand the time constraints might have prevented that. Would've been helpful if there was an arrow or something that pointed toward the old man's home to help the kitty find its way back. Great job overall.

Wow, really nice. Saw your comments about audio, and yeah, would've been nice. But the rest is outstanding.

Enjoyed this game, truly meets the theme of exploration. Sound is right on. I loved the various Kenney assets that float by at random times. Very nice!

Nice platformer. Fun to play. Oh, the horror when taking out those enemies! :)

Nice platformer. Fun to play. Oh, the horror when taking out those enemies! :)

Very nice game.

Nice job.

Wow, this is really well executed, polished and enjoyable to play. The music is great as are the sound effects. Wonderful use of Kenney assets. The only critique I'd have is one that's already been shared, that I'd lose track of the little guy behind the tall columns. Perhaps in those cases you could add an arrow pointing down above where the barrel player is located. Great job!

Nice platformer. Good job with the theme and using Kenney assets. Nice entry.

Thanks for playing and for the feedback!

Nice little relaxing, puzzle, adventure game. Great use of Kenney assets.

Nice puzzle game. Took me a while to figure out where to put what was collected but that's part of the exploration I suppose. Good use of Kenney assets. Nice job.

Fun to play, nice and relaxing. Great job using the assets.

Fun to play, nice and relaxing. Great job using the assets.

Really interesting game. I liked the in-game training. I did find it a bit difficult, but really nice job.

Thanks for giving it a play and for the feedback.

Thanks for the feedback and offer on debugging help. I'm guessing you're referring to the map menu, and not the main game play of "level 1" (the castle) that I managed to complete (although not to the extent I wanted). I redid the focus on the map a couple times trying to decide what was best. I left it with everything going up/down in the order they appear on screen vertically leaving the left and right to their defaults. I should've noted on the main map menu the mouse works too. In the main game level 1 that I got completed (the castle) the controls should work as expected. So much more I wanted to do but ran out of time.

Yeah, I know all about time crunches too!

Really like this concept for teach keyboard layout, etc. Some light puzzle music in the background would have been nice. Great job. In which pack was that wizard found? 

Enjoyed playing, it was fun wandering around trying to figure out where items were to collect and then what to do with them. Liked the "spook" function. Very nice use of Kenney assets! The only thing missing was some music. I can't be too critical... I got behind and had music but not SFX in my main game play. Very nice entry.

Thanks for playing and taking the time to comment and leave feedback. :)

Thanks for playing and taking the time to comment and leave feedback. :)

Good game concept and initial implementation. Nice theme integration. Good job, well done!

Thanks for playing and taking the time to comment and leave feedback. :)

Nice parallax effect. Some good work here. Nice job.

Thanks for playing and taking the time to comment and leave feedback. :)

Nice relaxing game. Great job!

Thanks for playing and taking the time to comment and leave feedback. :)

Beautiful game. Love Kevin MacLeod's music, enough that I'm a Patreon supporter. Great job!

Thanks for playing and taking the time to comment and leave feedback. :)

Wow, the graphics are incredible, and those splash screens and the how to, out of this world! Music and sound are right on too. Beautiful, enjoyable game. You 2 did an outstanding job!

Thanks for playing and taking the time to comment and leave feedback. :)