The art was fantastic. The execution on the game play was great to. The player controller felt good and responsive. I did not understand how much humanity I needed to win the game. The zombies are tough once they get zoned in. I felt like maybe a death should have you drop some hearts so that you can reclaim them and continue from a lesser amount instead of always making you start from scratch. This is an awesome submission. Great idea for a game.
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Sucked Souls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #13 | 4.560 | 4.560 |
Sound | #42 | 3.760 | 3.760 |
Theme | #85 | 3.920 | 3.920 |
Music | #122 | 3.640 | 3.640 |
Fun | #151 | 3.640 | 3.640 |
Mechanics | #239 | 3.280 | 3.280 |
Story | #245 | 2.760 | 2.760 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
3
Did you use any existing assets? If so, list them below.
No
Link to your source?
https://github.com/TheKaoser/sucked-souls
Comments
The art was wonderful, even the scribble ones with the lines! Amazing!
I was sad because after I had 10 humanity, that I hard worked for, a zombie ended my life, as he spawned on me... But I had still fun!
If you find the time in the last 24 h to play a game, I would volunteer :D
Congrats on completing the jam! This was a fun little game, straightforward but enjoyable. I found I could cheese the zombies by hiding on the stairs in the upper right corner, I got almost to a score of 50 like that before the suck failed me by going in an unintended direction. Lots of fun!
Things I liked:
-High Score was displayed so I could be proud of mine (17, but I could do better for sure!)
-Once I grasped what to do, I had a lot of fun dodging and running around, but it was still a good challenge!
-Visuals were awesome!
-game was not too punishing. Liked that it was easy to start over without having to go through a lot of menus
Things to improve:
-roll sometimes gets stuck or caught on a lot of smaller things (be more forgiving with the roll) especially on the stairs or next to a tombstone
-bar to tell you when you get your roll back (since I notice I cannot use it right away after I just rolled, feedback is important!)
-Did not know I could suck in different directions, so maybe a little mini-tutorial or more directions showing that off as well as explaining more clearly the objective (did not realize it was high score for a while)
Overall:
Fun game to play- super cool experience and I would love to hear people's high scores! (Mine was 17 in case people skipped that part - I want some friendly competition!) Keep up the great work!
It would be awesome if you played and rated my game! I would love to get some feedback!
Thanks for the detailed feedback, we really appreciate it!
-Yes, we are aware that the roll is sometimes a bit too strict, we'll be looking at that for future updates.
-An indicator for the roll is on its way also!
-About your third point, maybe a nice solution would be adding more feedback to the relation between humanity and sucking... Thanks for your experience with it.
-I'm going to make a post to put high scores!
That was great! The sprites and the animations are beautiful and full of character, especially how the character respawns and picks itself back up! And of course, the SUCK!
I think it is a little bit too hard. To make the game even better, maybe give us more tools to deal with the enraged zombies, and add some pause time after the zombies spawn to prevent them from attacking immediately. Too often I was using the SUCK and a zombie spawn right behind my back and got me.
Great game! great animation! Great job!
I love the artwork, it is really well done! For me the game lacks goal and I did not realized at first that you can suck in all directions, but the aesthetics are top notch. Keep up the good work! :)
I loved the artwork/style, how it switches from sketch to color was a really nice touch. The music and the animation gelled well together, it was nice vibe. Great work guys!
This is an extremely cool game. I did find it difficult. The zombies love to enrage, which is also awesome looking. But man, do they eat the heck of the character.
Artwork looks great, game's a bit hard and I wish there was more to do.
Nice game, very pretty.
Was a nice challenge and i could have kept on breaking my record over and over
I LOVED the artwork for the skeletons and the zombies.
The gameplay was interesting, something about last second dodging an enraged zombie just felt really nice. Controls felt sliiiightly slow, but not quite a biggie/gamebreaking thing.
Overall, nice aesthetics and a fun concept you've created here!
Good luck in future jams!
Wow i really liked the art work. The Animations are really great.
It was hard to SUCK in the right direction :D
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