Thanks for playing :D
Thetra00
Creator of
Recent community posts
Welcome to Renautica
Your spaceship ran out of energy and you crashlanded on an aquatic Planet.
You need to find a energy source that will help you get back into space.
To search for energy, gather databolts to upgrade your Oxygen.
Avoid dangerous Animals and find the Energycell in the deeps of the Ocean.
Great game, would it be posible to make the endscreen kinda woobly in the beackground of the phone? So it looks like you see the horizon in the background?
I also would suggest to make the fall "shorter" and the healthpoints 3. To add some features: a windgust that blows you to the side or a hit that lets you drop your phone and you need to click a minigame to catch it again?! something like that.
To implement some story and distraction you could add a comment section below the subscriber count where every refresh a new text is show: "Ah look he nearly got the duck" or "does he even have a parachute with him?" stuff like that xD so you read and be less focused on the ducks.
great idea amazing thing Love it - kicked in instantly with some ideas for it , love it when that happens. !
First: put some Soundeffects on the Picking up of items - a Bling on the coin, a Swoosh on the potion and a Bluarb on the heart - you know what I mean. Other to that - I can literaly see this be part of a Bigger game 1 to one as a Section where you need to get out of a canyon you dropped in. Let the falling big rocks be half the size high but stay in the area to change the world so the higher the ground gets the harder it gets to avoid. The Jump could use a little more snappyness - maybe crank up the gravity so you fall faster because it feels floaty as is. Cisualy you could put some glowing or some slow moving fog in there, or some particles thet rissle down from the top to make i make the feeling more indepth.
PLease don t see this as a critic, I like the game instantly and had my 15 minutes of great fun with it! thats my highscore so far xD
I made a Game with your assets and I loved working with them... agian. Thanky you for beeing such an amazing artist!
https://thetra00.itch.io/renautica
here is the PLaythrough
To awnser you questions: 1. Yes it is intended without a cooldown to "spam" Space to hyperspeed, because you should be able to rise up with maximum of 4 coins.
2. No I can t make it hold because then it would just be "swim faster" instead of Push the character. the Logic behind it is a physical Impact on the character in the movedirection by input of the Person on the keyboard. So thats not possible and would have a total different effekt if it is like that.
OVER ALL - I am happy you had fun with my game !
I realy like this one- so simple tho 100% into the rules of the game- the little speachbubbles of the customers made me smile - also the last upgrade was funny :D a little suggestion would have been a little more tinted blue in the background to mimic a sky, the grey felt a little depressing compared to the feel the game conveis.
The Idea of the game is solid. In my oppinion there should be some varriation in the bridge when you get further on your way, maybe some weather effects, that make it harder to see the cracks in the planks, or fog, maybe some different wood colors and somekind of a reiling would add up to the bridge feeling alot. I will revisit on a updated version since this willl be expanded.
hello there, I bought this Game and I love the Illustration and the Setting and the Game it self very much. So I was wondering if I am allowed to translate the Game to German?! I my self play PnP for over 20 Dears now and I am familiar with the english and german vocabulary and would do this for free. I am asking this in a sence of: when i am finished would you like a copy of it or not?!
thanks for your amazing work!