The game seriously needs a history dialogue system to be playable. I don't know what happened in the story cause I have to keep backtrack to dialogues before but they are already passed. especially dialogue history when choosing an action.
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Emotional Roller Coaster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #204 | 2.759 | 2.759 |
Theme | #205 | 3.103 | 3.103 |
Overall | #265 | 2.717 | 2.717 |
Gameplay | #275 | 2.586 | 2.586 |
Innovation | #278 | 2.586 | 2.586 |
Graphics | #305 | 2.552 | 2.552 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
GitHub repository url
https://github.com/Mavros-Lykos/Emotional-Roller-Coaster-gamedevjs-2025
Comments
Nice game. Nice reflection.
I only received the same ending five times, even with -2 in some cases or +2.
I was always a saver — even if I didn’t care.
I thought there was only one ending.
Nice game! It keeps you playing because you want to see those number going up, it also fits well with the theme.
Really good game, concept and art. The subject is awesome. Well play.
Hey, really fun game. its like those 2 am "what candy am I?" kinda game that you spend hours on just cause its fun! Great work!
I love that you have a README and License file (main criteria for open source category). Very polished README, I like that you included screenshots.
Love the sound effects (especially when you hit the button) and the music perfectly fits this. It's a very interesting take on the theme and I enjoyed the narrative you built, makes us all think! I wasn't able to get a different emotional reading at the end, even spamming different options. Great work on your submission though and would love to see more "levels" or rather scenarios in future.
Thank you so much for the kind words and detailed feedback—it really means a lot! 😊 You're absolutely right about the emotional readings at the end—there are actually 17 different endings on the game based on your choices! But sadly, most of the time game ran into a tricky memory bug in the game engine that made it hard to get them all working properly in time for the submission. 😅
That said, I’m definitely planning to continue the project and fix those issues, along with adding more scenarios and story depth. Really appreciate your encouragement—it’s super motivating! 💪✨
That was a fun game. I tried balancing but ended up being a miserable saver in the end! 😆
Great work on this! The only thing I have to say is in the About it showed a missing picture at the top and the game errored at the end, but they weren't game breaking bugs.
Haha, thank you! 😄 I had a few runs like that myself during testing! I’m really glad you enjoyed the game overall. And thanks for pointing out the missing picture and end error—those little bugs slipped through, unfortunately. They’re on my fix list, and I’m working on cleaning things up now that the jam rush is over. Appreciate you playing and for the kind words—it means a lot! 🙌💛
Very fun game. I didn't like the art that much, but I liked the endings.
I enjoyed this! Didn't realize I was a miserable saver, though 😔😂
Also, hadn't heard of Ren'py before - looks really cool.
Very nicely put together visual novel adventure! I'm not usually a big fan of these, especially the decision based ones. I can tell that you put a good bit of time and effort into this though, and I played all the way through once at least haha
How many different endings are there, or are they dynamically generated?
I never managed to get anything else but the miserable saver :/
I like the philosophy behind
Cool idea, I like the way your decisions shape your emotional balance. However i did find the end-text to be not very accurate for my playthrough (i guess it's quite hard to build this kind of system?)
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