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Scales of Aeon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme interpretation | #117 | 3.565 | 3.565 |
| Graphics | #132 | 3.553 | 3.553 |
| Innovation | #152 | 3.141 | 3.141 |
| Audio | #183 | 3.035 | 3.035 |
| Overall | #211 | 3.071 | 3.071 |
| Gameplay | #268 | 2.635 | 2.635 |
Ranked from 85 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/GabrielAgrela/Scales-of-Aeon
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Comments
The game looks great. It amazes me how much AI has evolved over the past year. And you manage it masterfully. Great job.
Thank you! Unfortunately our team doesn't have anybody in the arts/creative area, so AI helps us a lot.
Smart utilization of AI to fit that much content in the game jam, good job! As for the gameplay, I am new to decision based games and it wasnt immediately clear to me how much in control I was. In case you want to address players that are new to the genre you might keep that in mind, but overall, well done:)
Yeah I agree, thanks!
Nice game! Loved the art
Thanks!
nice graphic and unique gameplay :D
Thanks!
This is a neat spin on the Sort the Court idea, but it really brings more life into the world around it. A really good fit for the theme of the gamejam too!
Thanks! Didn't know about that game, we took some inspiration from a similar mobile game, Reigns.
Ah, it looks like Reigns predates it by about a year. I learned something today :)
Regardless, I like what you’ve done with it and how it feels like a more complete world.
I love the art and this idea! Really enjoyed the game! And the ending is cute lol
Thanks!
Very cool! I love the use of AI and the different lose animations.
Thanks!
I made it to day 8. Neat concept, lore and style. I do wish there was some clear way to check my standing with the different factions. Great work!
Thanks!
It is very clear that a ton of love went into this game. Your lore is fantastic and it is incredibly fun to watch the little lizards go about their business. The voice reading of the moral decisions was also very nice. I appreciated having the lines read aloud.
I think this game could benefit from a bit more UI to indicate what's going on with the factions. As another suggestion, making the decisions something you have to click to open could be cool because it is very pleasant watching the villagers go about their work and sometimes the events disrupted this. Overall, great work! I could see this being developed further.
Thanks!
Yeah that looks like a nice idea, maybe having a courier gecko or something like that.
You can never have too many geckos, haha.
Really cool ambience and lore, inmersive gameplay and interesting moral decisions. the leaderboards is a nice touch too, maes you want to play again to beat records. Great game!
Thank you!
I love the art style and it's enjoyable watching geckos going around doing things.
But I think there is something wrong with the event system. I got the same event 5 or 6 times in a row (new faith vs stable economy) and I didn't get any other events at all. The ending is hilarious though.
Good job with the art!
Thanks for the feedback!
Great job. I liked how the city grows according to the player's choices.
Thanks!
I liked the way it visualize player's actions, especially endings. It's interesting to see this AI implementations. That AI voice was kinda annoying, I wish there was a turn off button.
Thanks for playing!
Well I didn't last long as a leader. They ran me out of town on day 4.
The geckos are very demanding
Pretty interesting game! I laughed out loud when the economic faction all leaped off a cliff after my "neglect". (I was sacrificing the environment so much for the economy before then, was funny to see them get pissed so quickly haha). Anyways, really cool ideas and use of the theme. One of the most unique games I've played in a while!
Thanks! Glad you liked seeing the blue geckos dying.
Military got mad at me and killed everyone lol. The AI art looks good. Basically just watch and chose between 2 options every once in a while. Kinda cool!
Thanks for playing!
My first playthrough I tried to make a utopian city, not understanding the balance concept, and quickly died for my hubris. This has taught me a lesson I will apply to the real world. (Not really, but I had fun, and tried at least three times.)
I'm usually not a fan of AI art being used in games, but I think a game where you need a new graphic for every every decision is a good excuse for it, and it was used well. I think my favorite part was actually losing though. I liked seeing my financial lizards jump to their doom.
Thanks for playing!
Great game, I've spent a few hours playing it ^^. I wish I could see more from this game. Also, where can I buy the blue lizards drip ?
Thanks!
Nice decision like game, I like the in game art style, watching the little actions taking place down there was pleasing to the eye. I just wasn't sure what they were doing down there exactly.
The font was a bit hard to read in my opinion and I didn't like the narration voice - I hope it was AI?
Would be cool for some more interactions with the world and its inhabitants!
Thanks for the feedback!
Yeah I agree. Regarding the voice, yes it is AI, the dilemmas are AI too. We wanted a more realistic voice but the api calls would cost 10x more hehe.
So if the art is AI, the story is AI, and the Voice Acting is AI... I imagine much of the code is from GPT-4 or copilot as well..
What's left?
Not hating. I'm a huge proponent of AI generation. Most of my games are about digital sentience or robots seeking emancipation, self-determination, and autonomy.
fun concept but it was sometimes hard to match what was happening on the board to the outcomes i got (or maybe i was just misunderstanding?). i also wish there was an option to turn off the narration haha
Thanks for the feedback!