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dezhango

133
Posts
25
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5
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A member registered Oct 14, 2021 · View creator page →

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TBH I didn't expect a game about organizing stamps would be so engaging! Was very satisfying to see the book fill up and all the stamps go in their proper place.

Super creative concept! I don't usually do too well with horror games but I actually played this one for longer than I expected! I think the satisfaction of evading the monsters and beating the level kept me going

Really liked the visuals and the writing! I appreciate all the spam emails too - it added to the realism and gave me a few chuckles. The characters were especially compelling. I liked that each one felt like they had a real personality and distinct writing style.

It was challenging but fun! I think difficulty struck a good balance of being not too difficult to discourage me from playing more but difficult enough to keep me coming back. Beating the levels was very satisfying, and the hover/jump mechanic was implemented very well. Nice work

I enjoyed this game! been playing a lot of Slay the Spire 2 recently so definitely appreciate how this game took inspiration from that. Also the dice rolling resource mechanic was very creative!

Simple but satisfying! Feels like there's a lot of potential to expand on this with powerups and possibly environmental interactions (like maybe you can smash holes in the floor or something). Nice work!

Short but fun experience! Loved the funny writing and the references to real movies. Also really like the Windows 95 interface! Feels very nostalgic :)

This was one of the most polished entries, especially with that intro cutscene it felt like a finished game! Really liked the Hollow Knight inspired mechanics like the self healing and soul being battery power. Super impressive for a 2-person team!

Super creative way to reference other retro games! I felt like the tetris section was a bit challenging - I kept having to die and reset my blocks. Really liked the pac man section being turned into a wall jumping level with unique lighting. And the platforming felt satisfying overall. Nice work!

Super charming game! I really like the fact that filling and serving orders is a really simple motion. I think that really facilitates snappy, speedy gameplay. The artwork also has a lot of personality. The character designs are especially colorful and unique! 

This game was super cool! I really like the minimalist aesthetic and the time-slowing cheat mechanic. Feels sorta like geometry dash, and it has lots of potential for high skill ceiling gameplay.

Gravity felt a bit too strong, but that might've been on purpose to force jumps to be more precise. I love that the remove spikes mechanic has an element of memorization and risk involved. Nice job!

Super awesome game - the liar's dice scene is my favorite scene in Pirates of the Caribbean 2, so this game feels right up my alley. 

Amazing visual style, lots of polish, and relatively easy to learn. I don't really know what the strategy is in liar's dice so I was pretty bad haha.

Fantastic work and very impressive for a solo dev!

Really like the concept! Would love to see this idea get expanded on further with more types of parts!

I had a lot of fun with this game! I think the core loop is simple but compelling and there's a lot of potential here. Nice job!

Was a lot of fun! I think it might've been good to cap the monster spawn count and just give them more health or something since it did get a bit laggy as the game went on. But overall it was satisfying to collect gears and get stronger and it was a nice implementation of the vampire survivors formula

An easy to learn, innovative twist on vampire survivors mechanics with clean art and satisfying sound design. Nice work!

Love the art style and character designs. Wish there were animations for the attacks to go along with it but overall a really well polished and impressive jam submission. Great work

Simple but a ton of fun. Found it very addicting and especially liked the "punchiness" of the game. Nice job!

Fun little game with a silly premise that was frustratingly addicting! Nice work

I think another commenter mentioned this too but I think it would've been good to have some kind of limitation on the player, like they have limited steps to gather all ingredients or a time limit. I think this is a solid foundation though and the art and UI is clean!

Had trouble with the controls but eventually got it to work after refreshing a few times. Game was hard but rewarding, which I enjoyed. Also I like the surreal artwork and the music!

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That was a lot of fun! I found it oddly satisfying to just skate around creating loop-de-loops.  Also liked how quick and easy it was to learn the controls and jump into a level. Great work!

I think there were a few things that could've been polished more - some of the text was too small and hard to read, and the colliders were a bit sticky. But overall the concept for the game is creative and unique and has a lot of potential!

Took me a while to understand how to play but once I did I really enjoyed it! I liked strategizing around how the needle moved and setting up cards to combo into each other.

I was impressed by the art and sfx - super polished and clean. I also thought the Mini-Metro like gameplay was really clever and fits the theme well. Nice work!

Dang the premise hit a bit too close to home haha. Fun gameplay with some charming art and music, nice work

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Really fun game with a super innovative core mechanic. Kind of a random thing but I thought the logo was really cleverly designed as well. Nicely done!

One of the funniest games I've played in a while. Love the meta narrative and thought the "reverse-roguelike" elements were really clever. Amazing work!

I really enjoyed this game. Visuals were super charming, and I especially loved the music. Also the time fast-forward and rewind mechanic and the platforming puzzles that utilized it were super cleverly done. Amazing job overall

Hilarious gameplay and sfx. There was glitch where people would freeze in place and not move, but it was fun to just keep bonking them over and over. Nice work!

Visuals are amazing, and everything in general was really polished and clean - super impressive for a game jam project. Felt like it was a bit hard though (but maybe I'm just dumb)

Nice work! I would've liked a tutorial, and also the click and drag with WASD movement felt a little awkward. But I thought the overall mechanic was really creative and interesting, and I like the art style a lot

Super funny and creative. Pixel art style and music was also really cozy and nice, and I really enjoyed the minigames, especially the cat one. Amazing work!

Pretty neat idea! Was a bit confused as to what I was supposed to do at first. Really like the clean art style and calming vibe of the game though

This is such a cool idea and a super creative interpretation of the theme! Would love to see it get expanded upon, I think there's a lot of potential for interesting puzzles or mechanics here.

I really like the concept of a game centered around creating music, and I was really impressed by all the different instruments to play with. Art was really charming too. Awesome job

Big fan of the old west aesthetic and setting. I also thought the core mechanic and enemy designs were really unique. Great work!

Love the idea of combining a rhythm game with a top down shooter, lots of potential for the idea to be expanded here!

Jumping felt a little too floaty,  but I liked the concept overall. Very creative and fits the theme well. Nice work!