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A jam submission

Granny's Great EscapeView game page

Help your Granny to build a rocket and flee from the old people's home!
Submitted by wuschli (@wuschli), AvOehsen, RainbowRat (@rainbowratart) — 1 day, 1 hour before the deadline
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Granny's Great Escape's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#344.0534.053
Innovation#903.2113.211
Theme interpretation#1113.2633.263
Audio#1303.1583.158
Overall#1553.0003.000
Gameplay#1732.7892.789

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/Wuschli/OmaWatch

Theme interpretation
It's pretty moonshot thinking if your granny wants to escape from the old people's home by building a rocket, isn't it?

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Comments

Submitted(+1)

Really nice graphics and sound. It was fun to sneak arround. For me it took some time to find out the right moments to move, but once I've got them I managed to explore the whole map. I also think the dragging back time is quit long.

Thanks for the game, well done.

Submitted(+1)

Super funny and cool theme interpretation! I love the isometric graphics and the music that sets the stealthy and sneaky atmosphere very well.

The controls and gameplay are great as well, I would just wish that the evil nursing workers will be faster when they take our heroine captive in the living room.

I truly enjoyed! Good job!

Submitted(+1)

Really good concept for the jam! haha
The art is really good

Some things that kinda bugged me - The tutorial instructions were a bit too fast for me, maybe they should have been controlled by a button or a key press, switch the text whenever the player tells you he is ready, not just after x seconds.
When you get caught, it takes like 10-15+ seconds to get dropped off by the guard. While that was happening, I was just like, sitting around, waiting for the game to reset lol

Overall its still a good game, well done :)

Submitted (1 edit) (+1)

Wonderful interpretation of the theme, it reminds me of when I would play the Super Granny games. The stealth gameplay would be especially tense considering one is old and lacking in athletics, but I feel like it is a bit too unclear how the lines of sight for the guards work. They start chasing after me even when they were faced away. Also, when one is caught, I think a fade to black and cutting to the resting area would work nicely instead of waiting to be taken there. Overall, great concept, I enjoyed my time with it.

Submitted(+1)

Genius theme interpretation!

Submitted(+1)

Very funny take on the theme :D

The game looks great, and the music is perfect.

Fun to play, and I liked how the view shifted with the mouse.

Great job!

Submitted(+1)

I really like your theme interpretation! Art is really nice too :) The gameplay felt a little slow, maybe could have a way to skip the bit when you are caught to speed it up?

Submitted(+2)

Best stealthy granny simulator ever. Wow, graphics and music are top notch, but I find the pace to be too slow, specially when you're caught and has to wait all the walk down to the start. I found a little bug when you're caught near the camera limits, the camera stays displaced from the center and this limits players vision. Good job!

Submitted(+2)

I liked it a lot. It was a bit tricky to figure out the pieces and how to get them so I kind of got stuck at the start.

Submitted(+2)

I like the cartoony style. And the theme interpretation is really funny. How did you create the isometric character animations? Did you create four different animations for granny, and hand painted each and every frame? I guess maybe you created two, and mirrored them, but I am curious. Seems like a lot of work. God job on the game.

Developer(+1)

Thank you! Yes, we created 2 animations with 3 frames each by hand and mirrored them. We thought about also making animations for straight up, down, left and right, but that would have been a lot of extra work, because you can't just mirror the up/down animation.

Developer

Huhu, yes it´s basically 6 frames for Granny and then mirrored. For the guard it´s 8 frames and then mirrored :D Here´s a wip shot if you if you´re interested :D https://twitter.com/RainbowRatArt/status/1325959922538979330

Submitted(+2)

The art is amazing, but the game is slightly boring. When you get caught by a guard it takes forever to get dragged back to the starting point. Besides, I don't understand why there is a line drawn on the floor.

Developer

Thank you for your honest opinion! The line on the floor is a rope, but that's programmer's art and I see why you couldn't identify it. The guards take so long to drag you back to give you a penalty on your time score, but we probably could've solved that in a more elegant way.

Submitted(+1)

I think the long time is a good addition. Yeah I agree it's boring, but you just have to try not to get caught!

Submitted(+2)

The visuals are on point! The stealth mechanics are well integrated and easy to get a hang of, well done!

Developer

Thank you very much for your kind words!

Developer

Thank you so much! :D