Nice little shmup! I think the controls would be better if either the shooting direction is inverted from what it is now, or if the ship didn't move while you held down the shoot button. Also think it would be more satisfying if your bullet moved in a bigger arc and killed multiple enemies. Great work!
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Star Juggler (LOWREZJAM, FFSJam)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
VISUALS | Did this game have nice graphics, art or design? | #19 | 3.824 | 3.824 |
AUDIO | Did this game have great music or sound design? | #22 | 3.471 | 3.471 |
Overall | #25 | 3.471 | 3.471 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #29 | 3.529 | 3.529 |
IDEA | Was this game innovative, or did it use interesting mechanics? | #39 | 3.294 | 3.294 |
FUN | Was this game satisfying to play or did it bring you joy? | #40 | 3.235 | 3.235 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long has this Project been going?
I made the Prototype for the LOWREZJAM in August 2017 and have been slowly improving it. I want to make it into a real game with many of the things I wanted it to have.
Comments
Thanks!
I will definitely add an option to toggle if the shot direction is inverted.
Not moving is dangerous, especially since charging takes longer the higher the difficulty.
You can upgrade your "Skill" in the Shop for it to move farther and wider arcs and your "Power" to make it bigger and stronger.
Cool low rez graphics! Glad I checked it out before reading the comments, otherwise that would have ruined the surprising audio. Great mood.
This is a nice pixel game and it reminds me of the Space Impact game you can play in an old Nokia phone model. Anyways, I love the overall atmosphere as well as the music, especially the music (since it makes one feel like somewhere somehow there's a story in this game).
Well made! What's up with the sounds - did you record them with your mic ? Funny :)
The pixel art style is great! It seemed a bit weird to me that i was traveling into one direction all the time but the enemies came from different directions. I liked the sounds and the atmospheric music, but I feel like maybe having a bit more upbeat music would fit better for this type of game.
Also nice to see another dev who participated in LOWREZJAM 2017, my game from that jam, never went past the jam state.
I like your art style, but maybe it would be better to be able to control your movement with keyboard?
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