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Criteria | Rank | Score* | Raw Score |
FUN | Was this game satisfying to play or did it bring you joy? | #57 | 2.846 | 4.500 |
IDEA | Was this game innovative, or did it use interesting mechanics? | #57 | 2.846 | 4.500 |
VISUALS | Did this game have nice graphics, art or design? | #61 | 2.846 | 4.500 |
Overall | #62 | 2.656 | 4.200 |
AUDIO | Did this game have great music or sound design? | #64 | 2.214 | 3.500 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #73 | 2.530 | 4.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long has this Project been going?
Been working on this thing for 2 months, until it just stopped at some point. But, thanks to this Jam, it's actually got released xD
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Comments
Cool and interesting game.
This game is amazing! It is very polished, and overall a fun game. Good job
Thank you XD Looking for the ways to improve it.
Good for you! it needs more work it seems, but can be interesting. Personally I felt that biggest missing part as some sort of ingame tutorial, even the simplest one. Oh and you may want to add some post processing, there is a free asset for Unity that does that and Brackeys has a great tutorial on it. It has drastically changed the look of my game!
Thank you xD. And yes, the tutorial was supposed to be in the campaign, it actually was written as the rest of campaign missions, i just ran out of time to actually implement it
It really needs some post processing. You are absolutely correct.
Even if you just post a screen with explanation text on the start of skirmish mode it would do TONS of good!
Okay, i'll put a how to play section as a temporary replacement for the tutorial.
There u go xD
More - later. Refining core systems now