Gratz on your next game! I like this one. There is a lot of nice little touches that were not covered in Shaun's tutorials. Very good work! The art style is also cool. How did you make these 3D elements in gamemaker? External sprite generator?
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Glad to see my game featured on your channel! If you liked it you should check the intro and outro as well :-)
Let me know if you include it in any other of your videos!
Loved the style of your channel and your voice! Keep up the good work. God knows indie game dev scene needs more people like you.
The death sound is so long to serve as the only punishment for dying, to prevent players from spamming death in order to solve puzzles (because of the limited level size that can be a viable tactics as there are not so many combinations)
Actually the level scheme that you described is what I have (more or less), there are simply too few of levels overall. As a game jam, I wanted to keep the game short, so that more people could actually finish it (we all know that people rarely spend too much time playing each jam game).
My goal with the game length was to have enough levels to allow a player taste all abilities and mechanics, but to leave them wanting more :-)
Thank you, if there is sufficient demand I would be happy to include more levels or even make a sequel with larger levels. The difficulty curve at the moment is really all over the place and could definitely use more levels.
I knew I am not the only one who draws boxes like that! And people were telling me that in my game they look like glass.
Glad to see that someone else shares my opinion!
Liked your game, but would love to see some moving background to add to the feeling of moving.
Somehow a very addictive game! Great job, but you can get stuck in some pockets in levels.
Also love your character design, a bit similar to mine, but much more clear, with you it is clear what the character has on her head :-)