Thank you, I am very glad you liked the game!
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Actually the level scheme that you described is what I have (more or less), there are simply too few of levels overall. As a game jam, I wanted to keep the game short, so that more people could actually finish it (we all know that people rarely spend too much time playing each jam game).
My goal with the game length was to have enough levels to allow a player taste all abilities and mechanics, but to leave them wanting more :-)
Thank you, if there is sufficient demand I would be happy to include more levels or even make a sequel with larger levels. The difficulty curve at the moment is really all over the place and could definitely use more levels.
I knew I am not the only one who draws boxes like that! And people were telling me that in my game they look like glass.
Glad to see that someone else shares my opinion!
Liked your game, but would love to see some moving background to add to the feeling of moving.
Somehow a very addictive game! Great job, but you can get stuck in some pockets in levels.
Also love your character design, a bit similar to mine, but much more clear, with you it is clear what the character has on her head :-)
"ill" would really benefit from a dot on top of it in the main image. But overall I like your design. Also an option to turn off music in the HTML version would be nice. Still have the feeling that my game also needs it.