:)
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Pong3D's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
AUDIO | Did this game have great music or sound design? | #48 | 2.600 | 2.600 |
FUN | Was this game satisfying to play or did it bring you joy? | #61 | 2.800 | 2.800 |
IDEA | Was this game innovative, or did it use interesting mechanics? | #63 | 2.700 | 2.700 |
Overall | #72 | 2.460 | 2.460 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #82 | 2.100 | 2.100 |
VISUALS | Did this game have nice graphics, art or design? | #86 | 2.100 | 2.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long has this Project been going?
made in a few hours in the first day of 2018 :) finaly I have made a 3D game :)
Comments
Interesting concept - if you get into polishing it, could become a very interesting variation of the classic! But man, that window was huge!
Was pretty funny when my cube starting rotating. Would love to hear some sound effects on the bounce back!
My cube rotated and I was like "that's a nice idea" then it kind of fell forward and stopped rotating. During 2 player mode I had one player stand on the left corner and just let the ball keep going between the right wall and the bottom one. Free points!
I think you shouldn't have the "paddles" move without rotating and lock one of their axis so they won't rotate forward (and get stuck). Having them slide while rotating looks weird.
I love how simple, but vibrant colors work! The last time I played it html version would drastically shift to the left, recommend checking it.
I just tried it. It's crap.
At least it is at the moment, why did you submit this already? There is still a lot of work to be done and the FFS Jam is all about finishing a project you've been working on. This is far from finished. It hasn't been started yet.
Yes. I can download it, launch it and play it :-)
My point here is that the author has made something and this already is more than what most people who want to make games have accomplished :-D and instead of bashing him for not doing anything we should praise his accomplishment (as tiny as it may seem for some more experienced people) and show him where he can grow it to be a good game. After all he is not posting the game on steam to cash in on the trading cards :-)
Ok, I can follow. I didn't mean to bash him, the word "crap" was too harsh? I wanted to tell him to take what he's got and make something of it. Working "one day" on something is not putting effort in, or accomplishing anything, that's just trying something out. It was a good start, now finish it for the Finally Finish Something jam.
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