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A jam submission

NeobumView game page

A fast-paced bullet-hell where you can only kill with melee
Submitted by kintrix โ€” 2 minutes, 17 seconds before the deadline
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Neobum's itch.io page

Results

CriteriaRankScore*Raw Score
EASY TO GET INTO#74.5264.526
AUDIO#154.1054.105
FUN#174.2114.211
OVERALL#184.1584.158
THEME#304.0004.000
CREATIVE#563.7893.789
VISUALS#634.0004.000

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you have any bullet or projectile in your game?

Yes

You added some projectile or bullet in your game

How does your game implement the theme? (If your game doesn't use the theme ignore this field)
There is a 10 second timer ticking down,
every time you kill a white enemy, you get a second back. If the timer runs out you die.

What was the size of your team?
1

Please credit the resources that you used during the jam (if you used any)
https://www.youtube.com/watch?v=cge1QAxgWXg

Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
https://austinlight.itch.io/

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Comments

Submitted(+1)

It was fairly fun. I feel it'd be more interesting if as time progressed, instead of just spawning more enemies you spawned enemies with more complex bullet patterns... Though then you'd have to balance the reduced amount of enemies with how many of them you can "collect."

Developer

It does spawn enemies with more complex patterns! It's just that I messed up some numbers, and harder enemies start coming way later than they should... Thanks for the feedback!

(+1)

I really like the gameplay, everything runs smoothly. The music is going super well with the aesthetic and dynamic of the game, quite addictive actually!

Developer

Thank you, I'm glad you like it :)

Submitted(+2)

Very juicy, i like it! fantastic music, simple but very captivating

Submitted(+2)

Very fun and addicive! The music and art are nice! I love the sfx, very charming. It's super polished, enjoyable, well everything you want from a jam game :)

Submitted(+2)

The movement feels great, diverse selection of enemies, good background music, a healthy difficulty curve, and health regeneration.

So yeah, an excellent game :)

Submitted(+1)

The best game I have played so far :) Everything is kept very simple but it all fits perfectly together. The art style is really nice with cool effects. Personally, my favorite part is probably that you have the fly through enemies to kill them instead of shooting. It creates a very nice flow where you can not stop playing ;)

Great Work!

Submitted(+1)

A fine challenge of reflexes and endurance!

Submitted(+1)

I really liked how you use your ship to hit the enemies instead of shooting at them -and the play action / feedback effects made that feel satisfying!  Really fun and challenging!  You did a great job on this! :D

Submitted(+3)

I love it! The visuals, special effects, sounds and music all go together so well! The controls are really tight and snappy and the way you implemented the theme was really unique! The entire game was very polished and well done. The only feedback I have is, since you need to ram into the enemies to kill them (which is really fun), there should probably be some kind of visual indicator when they're about to shoot. Apart from that, great game, no idea how you did this in a week :D

Submitted (1 edit) (+3)

This is really cool!

The visuals are very good-looking, the sound effects are juicy and bassy, the screenshake is great, the controls are snappy and tight, the part where you destroy the enemies by hitting them with yourself is nice and the "tutorial" in the beginning is basically optimal

The only complaint I have is that the game stops being fun and too repetitive after a while and attacks could be better telegraphed even though they are telegraphed well

Great job! :D

Submitted (2 edits) (+1)

I really love how this game plays, tight controls, nice sfx and pretty graphics complement each other insanely well. This is probably one of the funnest games I have played so far, I just love the fast paced nature of it :P

Two small pieces of feedback: gimme a pause menu and spawn harder enemies quicker

Really nice job!

Submitted(+1)

Smooth Controlls, interesting Game Loop. INcorporates 10 Seconds well. And I love the Pixely Shape Sprites :D

Submitted(+1)

Fun mechanical inversion. one thing in particular I would consider is giving more of a windup visualization for when enemies are about to shoot, as it is quite hard to predict if the enemy you're about to collide with is also about to shoot directly in your face right before they die

Submitted(+1)

this is the first bullet hell I felt somewhat comfortable with. Until I realized that it just took a while before it would become a bullet hell and from that point the game quickly proved that I still sucked at these kind of games :P


it is fun game though, and I like that you have to fly into stuff rather than shoot yourself or only dodge.

Developer(+1)

Well, I'm glad at least the start was comfortable. I really tried to not make it too hard :P

Submitted(+1)

The game's very polished. Gameplay is fun, not difficult and there is good enemy variety.
But the timer doesn't really matter, there is a lot of enemies and they are easy enough to kill so it keeps refilling.

Developer(+1)

Thank you for the feedback! :)

I really wanted to make sure that the game isn't too difficult, since many bullet hells end up like that! Glad I managed and that you had fun! :)

Submitted

The game feels really polished :)

Developer

Thank you! :)