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Words of Illusion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #63 | 3.854 | 3.854 |
Theme | #124 | 3.854 | 3.854 |
Overall | #148 | 3.614 | 3.614 |
Game Design | #181 | 3.659 | 3.659 |
Fun | #194 | 3.537 | 3.537 |
Graphics | #309 | 3.683 | 3.683 |
Audio | #460 | 3.098 | 3.098 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The player can solve platforming puzzles by typing out words in order to delete objects in the level. Thus, the player can effectively make parts (or all) of the level "not real".
Did you write all the code and made all the assets from scratch?
Yes, all assets and code were made by me, using Aseprite, Unity, and Reaper.
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Comments
This is such a neat game! I havent seen a game like it! The music was fitting too. Well done!
Hey, I appreciate it! Thanks for playing!
I really liked this! A very fun idea on how to implement the theme!
Controls are very smooth, the graphics are nice.
Really, good job!
Glad you enjoyed it! Thanks for playing!
I liked the puzzles and the typing mechanic. also really cool player. good job.
Thanks, glad you liked it!
A game with great concept and good execution! It was fun to play! Well done!
Thanks a bunch!
This is one of the best Games that i have played on the game so far! I love the idea of deleting objects to get trough the level! I wanted to have some more levels xD I hoped so muh that if i destroy lab there will be a plottwist xD But its a wll done work and very polished!
Thank you very much! Glad you liked the idea. I plan to expand the game with more levels and some other major changes once the jam finishes, so thanks for the idea!
Nice game really like the concept, fit the theme well. I really felt like a "robot science man" with the ability to type and remove objects form the world. great puzzles!
Thanks for checking it out!
Very interesting game! I have a couple of ideas for improvement though.
First of all the music restarts every time I entered a new level. You could also add more levels once the jam is over and add maybe add some new mechanics to them.
Overall a great game.
Thanks for the critiques! The music is something I want to touch up on, so I appreciate the advice in that regard. I actually do plan to add more levels in a future update, so I'm glad you like the concept!
This was a really well polished game, I loved the mechanic of erasing objects through text and the ending was fun.
Thanks a lot! I appreciate the praise!
It's a really good concept and well executed! There were a few flaws, such as bugs with the collision system (sticking to walls) and the game feeling a bit too short, but overall, good job :D
Thanks, I'm glad you enjoyed it! I will be adding more content in a future release, and I will be sure to take a look at the collision system.
Very well done game all around, not like any other I've played, Excellent job!
Thank you very much!
Really like the way how you incorporated the main gameplay mechanic in the final scene and how I actually used it to end the game. Anyways, really nice concept!
Thank you! I thought that would be a neat touch, so I'm glad you liked it!
Very cool unique idea. Would be nice if the game had a few more levels. Also the jump did not feel great, I think a higher jump force and stronger gravity would feel more responsive.
Thanks for the feedback! Yeah, time prevented me from completing all the levels I wanted, so my plan is to add them in an update. And thank you for the jump critique; in the future I'll try tweaking it.
Enjoyable game! I liked the art style!
Thanks, I appreciate it!
Really great game. I loved the concept a lot. Obviously because of the jam, the game was a bit short. But, with more levels, this is a polished concept that you could release. Fantastic work :D
Thank you, I appreciate the playthrough. Glad you enjoyed!
I enjoyed the concept a lot and would love to see it fleshed out more. It lends itself to multiple solutions to a puzzle and that's neat. I can only imagine the kinda puzzles you could make with more objects to work with, but this was just a week jam after all!
Your character animation is super smooth. Very weighty, grounded walk cycle. Nice job, cool interpretation of the theme as well.
Thanks for checking it out! I'm glad you liked it, and I agree that the concept could be explored further. Because of time I was unable to add all the levels I wanted into the game, and so after the jam I plan on revamping the game by adding a lot more content to it. Stay tuned!
it was a bit short, but cool idea.
Thanks for playing!
NICE GAME! I like the idea and the implementation, In my opinion is pretty original. A little game for a game jam with 3 well thought out levels. Great job!
Awesome, thanks for playing!
Really cool concept! I found that I could solve the last level with only 1 command, which was kind of a dopamine boost. I had a blast playing the game!
Good job! Glad you enjoyed it!
I had a great time playing this, very fun game!! I really like the concept and the art was really good as well! Great job ^^b
Thanks, glad you liked it!
Really really cool concept, I dig the mechanic of being able to remove objects from the level, I really think this idea could be expanded, it definitely feels too short, but it is a game jam after all.
I really want to see a puzzle that has a twist, for example a blocking enemy that you could remove (it is the logical thing to do) or could keep, and make it so the enemy pushes a box to give you a platform to end the level. Tons of way you could expand this idea, great submission!
Thank you for the critique! Yeah, time was the main factor in me being unable to increase the level count; I was planning on adding levels that subverted the initial idea (ex. "erasing" a hole to fill in the space). After the jam I plan to add these levels in, and more. So I'm glad you enjoyed the concept!